From f47c78832a4cb755f188dc397daff461fcb6fce8 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Sat, 24 Nov 2018 18:00:27 -0500 Subject: [PATCH] colorize arrow roulette --- src/p_mobj.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/p_mobj.c b/src/p_mobj.c index ba0a0c11..f6ef4ba5 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -6832,6 +6832,18 @@ void P_MobjThinker(mobj_t *mobj) P_SetScale(mobj->tracer, (mobj->tracer->destscale = mobj->scale)); } + // Do this in an easy way + if (mobj->target->player->kartstuff[k_itemroulette]) + { + mobj->tracer->color = mobj->target->player->skincolor; + mobj->tracer->colorized = true; + } + else + { + mobj->tracer->color = SKINCOLOR_NONE; + mobj->tracer->colorized = false; + } + if (!(mobj->flags2 & MF2_DONTDRAW)) { const INT32 numberdisplaymin = ((mobj->target->player->kartstuff[k_itemtype] == KITEM_ORBINAUT) ? 5 : 2);