From f2e9186c7be09dc57e1b68e415f75ddf5d0f677a Mon Sep 17 00:00:00 2001 From: toaster Date: Mon, 5 Nov 2018 14:33:39 +0000 Subject: [PATCH] You were right, Sal, "%s ran out of time." should've died back when you were working on the branch to remove all the prints. --- src/p_user.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index a2d07843..aa54562e 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -8892,8 +8892,8 @@ static void P_CalcPostImg(player_t *player) void P_DoTimeOver(player_t *player) { - if (netgame && player->health > 0) - CONS_Printf(M_GetText("%s ran out of time.\n"), player_names[player-players]); + /*if (netgame && player->health > 0) + CONS_Printf(M_GetText("%s ran out of time.\n"), player_names[player-players]);*/ player->pflags |= PF_TIMEOVER;