From f10279d61bf2a79bcd031ab1f625368cd5bf6ebc Mon Sep 17 00:00:00 2001 From: Inuyasha Date: Thu, 25 Feb 2016 14:35:05 -0800 Subject: [PATCH] Very minor performance improvement. --- src/p_mobj.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index 323e5ce9..d2454f26 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -92,9 +92,7 @@ FUNCINLINE static ATTRINLINE void P_CycleStateAnimation(mobj_t *mobj) // compare the current sprite frame to the one we started from // if more than var1 away from it, swap back to the original // else just advance by one - if ((mobj->frame & FF_FRAMEMASK) - (mobj->state->frame & FF_FRAMEMASK) < (UINT32)mobj->state->var1) - ++mobj->frame; - else + if (((++mobj->frame) & FF_FRAMEMASK) - (mobj->state->frame & FF_FRAMEMASK) > (UINT32)mobj->state->var1) mobj->frame = (mobj->state->frame & FF_FRAMEMASK) | (mobj->frame & ~FF_FRAMEMASK); }