Restore battle wait fade

This commit is contained in:
TehRealSalt 2018-02-27 22:07:20 -05:00
parent 68ce3334ca
commit f0067d4719
1 changed files with 2 additions and 0 deletions

View File

@ -4830,6 +4830,8 @@ static void K_drawBattleFullscreen(void)
|| stplyr == &players[thirddisplayplayer] || stplyr == &players[fourthdisplayplayer])
ty += (BASEVIDHEIGHT/2);
}
else
V_DrawFadeScreen();
if (!comebackshowninfo)
V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, scale, 0, kp_battleinfo, NULL);