From efe02e2a42b380003c07433d4a837e3011e732d7 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Thu, 3 Nov 2016 22:53:49 +0000 Subject: [PATCH] allow triangle/frame limits too --- src/hardware/hw_md2.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index 2fcf252d..a578e6b7 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -319,8 +319,8 @@ static md2_model_t *md2_readModel(const char *filename) // Uncomment if these are actually needed // MD2LIMITCHECK(model->header.numSkins, MD2_MAX_SKINS, "skins") // MD2LIMITCHECK(model->header.numTexCoords, MD2_MAX_TEXCOORDS, "texture coordinates") -// MD2LIMITCHECK(model->header.numTriangles, MD2_MAX_TRIANGLES, "triangles") -// MD2LIMITCHECK(model->header.numFrames, MD2_MAX_FRAMES, "frames") + MD2LIMITCHECK(model->header.numTriangles, MD2_MAX_TRIANGLES, "triangles") + MD2LIMITCHECK(model->header.numFrames, MD2_MAX_FRAMES, "frames") MD2LIMITCHECK(model->header.numVertices, MD2_MAX_VERTICES, "vertices") #undef MD2LIMITCHECK