From e90286ae52a7080c3c01a96a28e2049bec230bb9 Mon Sep 17 00:00:00 2001 From: Sryder13 Date: Fri, 14 Nov 2014 22:19:44 +0000 Subject: [PATCH] Fix the polyobject crash --- src/hardware/hw_main.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 0ae24585..90bbea6f 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -2766,9 +2766,9 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, fixed_t fixedheight v3d->tow = (FIXED_TO_FLOAT(-FixedMul(tempxsow, FINESINE(angle)) - FixedMul(tempytow, FINECOSINE(angle)))); } - v3d->x = FIXED_TO_FLOAT(polysector->lines[i]->v1->x); + v3d->x = FIXED_TO_FLOAT(polysector->vertices[i]->x); v3d->y = height; - v3d->z = FIXED_TO_FLOAT(polysector->lines[i]->v1->y); + v3d->z = FIXED_TO_FLOAT(polysector->vertices[i]->y); }