Remove an #ifdef here

This commit is contained in:
TehRealSalt 2018-09-02 20:50:22 -04:00
parent 203b43a138
commit e85688bfee
1 changed files with 7 additions and 7 deletions

View File

@ -790,10 +790,6 @@ void P_SlopeLaunch(mobj_t *mo)
{
if (!(mo->standingslope->flags & SL_NOPHYSICS)) // If there's physics, time for launching.
{
#ifdef GROWNEVERMISSES
const fixed_t xyscale = mapheaderinfo[gamemap-1]->mobj_scale + (mapheaderinfo[gamemap-1]->mobj_scale - mo->scale);
const fixed_t zscale = mapheaderinfo[gamemap-1]->mobj_scale + (mapheaderinfo[gamemap-1]->mobj_scale - mo->scale);
#endif
// Double the pre-rotation Z, then halve the post-rotation Z. This reduces the
// vertical launch given from slopes while increasing the horizontal launch
// given. Good for SRB2's gravity and horizontal speeds.
@ -804,9 +800,13 @@ void P_SlopeLaunch(mobj_t *mo)
P_QuantizeMomentumToSlope(&slopemom, mo->standingslope);
#ifdef GROWNEVERMISSES
mo->momx = FixedMul(slopemom.x, xyscale);
mo->momy = FixedMul(slopemom.y, xyscale);
mo->momz = FixedMul(slopemom.z, zscale);
{
const fixed_t xyscale = mapheaderinfo[gamemap-1]->mobj_scale + (mapheaderinfo[gamemap-1]->mobj_scale - mo->scale);
const fixed_t zscale = mapheaderinfo[gamemap-1]->mobj_scale + (mapheaderinfo[gamemap-1]->mobj_scale - mo->scale);
mo->momx = FixedMul(slopemom.x, xyscale);
mo->momy = FixedMul(slopemom.y, xyscale);
mo->momz = FixedMul(slopemom.z, zscale);
}
#else
mo->momx = slopemom.x;
mo->momy = slopemom.y;