diff --git a/src/k_kart.c b/src/k_kart.c index be902e97..fc90de2b 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -4662,7 +4662,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground) else if (cmd->buttons & BT_ATTACK) player->pflags |= PF_ATTACKDOWN; - if (player && player->mo && player->mo->health > 0 && !player->spectator && !(player->exiting || mapreset) && player->kartstuff[k_spinouttimer] == 0) + if (player && player->mo && player->mo->health > 0 && !player->spectator && !(player->exiting || mapreset) + && player->kartstuff[k_spinouttimer] == 0 && player->kartstuff[k_squishedtimer] == 0 && player->kartstuff[k_respawn] == 0) { // First, the really specific, finicky items that function without the item being directly in your item slot. // Karma item dropping