diff --git a/src/g_game.c b/src/g_game.c index 5cc78d4b..8dcad940 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1585,11 +1585,6 @@ static void Analog_OnChange(void) // cameras are not initialized at this point - if (leveltime > 1) - CV_SetValue(&cv_cam_dist, 128); - if (cv_analog.value || demoplayback) - CV_SetValue(&cv_cam_dist, 192); - if (!cv_chasecam.value && cv_analog.value) { CV_SetValue(&cv_analog, 0); return; @@ -1605,11 +1600,6 @@ static void Analog2_OnChange(void) // cameras are not initialized at this point - if (leveltime > 1) - CV_SetValue(&cv_cam2_dist, 128); - if (cv_analog2.value) - CV_SetValue(&cv_cam2_dist, 192); - if (!cv_chasecam2.value && cv_analog2.value) { CV_SetValue(&cv_analog2, 0); return; diff --git a/src/p_setup.c b/src/p_setup.c index 93eb7558..3601a5b0 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -2689,8 +2689,9 @@ boolean P_SetupLevel(boolean skipprecip) if (!dedicated) { - if (!cv_cam_speed.changed) - CV_Set(&cv_cam_speed, cv_cam_speed.defaultvalue); + // Salt: CV_ClearChangedFlags() messes with your settings :( + /*if (!cv_cam_speed.changed) + CV_Set(&cv_cam_speed, cv_cam_speed.defaultvalue);*/ if (!cv_chasecam.changed) CV_SetValue(&cv_chasecam, chase); @@ -3025,20 +3026,22 @@ boolean P_SetupLevel(boolean skipprecip) { P_SetupCamera(); - if (!cv_cam_height.changed) + // Salt: CV_ClearChangedFlags() messes with your settings :( + /*if (!cv_cam_height.changed) CV_Set(&cv_cam_height, cv_cam_height.defaultvalue); if (!cv_cam_dist.changed) CV_Set(&cv_cam_dist, cv_cam_dist.defaultvalue); - if (!cv_cam_rotate.changed) - CV_Set(&cv_cam_rotate, cv_cam_rotate.defaultvalue); - if (!cv_cam2_height.changed) CV_Set(&cv_cam2_height, cv_cam2_height.defaultvalue); if (!cv_cam2_dist.changed) - CV_Set(&cv_cam2_dist, cv_cam2_dist.defaultvalue); + CV_Set(&cv_cam2_dist, cv_cam2_dist.defaultvalue);*/ + + // Though, I don't think anyone would care about cam_rotate being reset back to the only value that makes sense :P + if (!cv_cam_rotate.changed) + CV_Set(&cv_cam_rotate, cv_cam_rotate.defaultvalue); if (!cv_cam2_rotate.changed) CV_Set(&cv_cam2_rotate, cv_cam2_rotate.defaultvalue); diff --git a/src/p_user.c b/src/p_user.c index 90616754..c128efca 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -7781,18 +7781,18 @@ static CV_PossibleValue_t CV_CamSpeed[] = {{0, "MIN"}, {1*FRACUNIT, "MAX"}, {0, static CV_PossibleValue_t rotation_cons_t[] = {{1, "MIN"}, {45, "MAX"}, {0, NULL}}; static CV_PossibleValue_t CV_CamRotate[] = {{-720, "MIN"}, {720, "MAX"}, {0, NULL}}; -consvar_t cv_cam_dist = {"cam_dist", "128", CV_FLOAT, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; -consvar_t cv_cam_height = {"cam_height", "20", CV_FLOAT, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cv_cam_dist = {"cam_dist", "160", CV_FLOAT|CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cv_cam_height = {"cam_height", "25", CV_FLOAT|CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_cam_still = {"cam_still", "Off", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; -consvar_t cv_cam_speed = {"cam_speed", "0.25", CV_FLOAT, CV_CamSpeed, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cv_cam_speed = {"cam_speed", "0.3", CV_FLOAT|CV_SAVE, CV_CamSpeed, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_cam_rotate = {"cam_rotate", "0", CV_CALL|CV_NOINIT, CV_CamRotate, CV_CamRotate_OnChange, 0, NULL, NULL, 0, 0, NULL}; -consvar_t cv_cam_rotspeed = {"cam_rotspeed", "10", 0, rotation_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; -consvar_t cv_cam2_dist = {"cam2_dist", "128", CV_FLOAT, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; -consvar_t cv_cam2_height = {"cam2_height", "20", CV_FLOAT, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cv_cam_rotspeed = {"cam_rotspeed", "10", CV_SAVE, rotation_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cv_cam2_dist = {"cam2_dist", "160", CV_FLOAT|CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cv_cam2_height = {"cam2_height", "25", CV_FLOAT|CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_cam2_still = {"cam2_still", "Off", 0, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; -consvar_t cv_cam2_speed = {"cam2_speed", "0.25", CV_FLOAT, CV_CamSpeed, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cv_cam2_speed = {"cam2_speed", "0.3", CV_FLOAT|CV_SAVE, CV_CamSpeed, NULL, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_cam2_rotate = {"cam2_rotate", "0", CV_CALL|CV_NOINIT, CV_CamRotate, CV_CamRotate2_OnChange, 0, NULL, NULL, 0, 0, NULL}; -consvar_t cv_cam2_rotspeed = {"cam2_rotspeed", "10", 0, rotation_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; +consvar_t cv_cam2_rotspeed = {"cam2_rotspeed", "10", CV_SAVE, rotation_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; fixed_t t_cam_dist = -42; fixed_t t_cam_height = -42; @@ -8048,6 +8048,20 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall { dist = camdist; + // x1.5 dist for splitscreen + if (splitscreen) + { + dist = FixedMul(dist, 3*FRACUNIT/2); + camheight = FixedMul(camheight, 3*FRACUNIT/2); + } + + // x1.2 dist for analog + if (P_AnalogMove(player)) + { + dist = FixedMul(dist, 6*FRACUNIT/5); + camheight = FixedMul(camheight, 6*FRACUNIT/5); + } + if (player->climbing || player->exiting || player->playerstate == PST_DEAD || (player->pflags & (PF_MACESPIN|PF_ITEMHANG|PF_ROPEHANG))) dist <<= 1; }