Update version number

This commit is contained in:
Monster Iestyn 2017-01-15 18:49:33 +00:00
parent 691d368434
commit e59fb38802
5 changed files with 9 additions and 9 deletions

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@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.0)
project(SRB2
VERSION 2.1.14
VERSION 2.1.17
LANGUAGES C)
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})

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@ -1,4 +1,4 @@
version: 2.1.16.{branch}-{build}
version: 2.1.17.{branch}-{build}
os: MinGW
environment:

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@ -150,9 +150,9 @@ extern FILE *logstream;
// we use comprevision and compbranch instead.
#else
#define VERSION 201 // Game version
#define SUBVERSION 16 // more precise version number
#define VERSIONSTRING "v2.1.16"
#define VERSIONSTRINGW L"v2.1.16"
#define SUBVERSION 17 // more precise version number
#define VERSIONSTRING "v2.1.17"
#define VERSIONSTRINGW L"v2.1.17"
// Hey! If you change this, add 1 to the MODVERSION below!
// Otherwise we can't force updates!
#endif

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@ -1214,7 +1214,7 @@
C01FCF4B08A954540054247B /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
CURRENT_PROJECT_VERSION = 2.1.14;
CURRENT_PROJECT_VERSION = 2.1.17;
GCC_PREPROCESSOR_DEFINITIONS = (
"$(inherited)",
NORMALSRB2,
@ -1226,7 +1226,7 @@
C01FCF4C08A954540054247B /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
CURRENT_PROJECT_VERSION = 2.1.14;
CURRENT_PROJECT_VERSION = 2.1.17;
GCC_ENABLE_FIX_AND_CONTINUE = NO;
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
GCC_PREPROCESSOR_DEFINITIONS = (

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@ -1214,7 +1214,7 @@
C01FCF4B08A954540054247B /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
CURRENT_PROJECT_VERSION = 2.1.14;
CURRENT_PROJECT_VERSION = 2.1.17;
GCC_PREPROCESSOR_DEFINITIONS = (
"$(inherited)",
NORMALSRB2,
@ -1226,7 +1226,7 @@
C01FCF4C08A954540054247B /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
CURRENT_PROJECT_VERSION = 2.1.14;
CURRENT_PROJECT_VERSION = 2.1.17;
GCC_ENABLE_FIX_AND_CONTINUE = NO;
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
GCC_PREPROCESSOR_DEFINITIONS = (