From e35e00f94ed7b08fdff05dac367475cb00333845 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Sun, 25 Nov 2018 05:43:17 -0500 Subject: [PATCH] Mess with display offset for some Battle objects --- src/info.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/info.c b/src/info.c index fa241ad7..7f29b157 100644 --- a/src/info.c +++ b/src/info.c @@ -17282,7 +17282,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = 8, // speed 36*FRACUNIT, // radius 37*FRACUNIT, // height - 0, // display offset + -2, // display offset 16, // mass 0, // damage sfx_None, // activesound @@ -17309,7 +17309,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = 8, // speed 36*FRACUNIT, // radius 37*FRACUNIT, // height - 0, // display offset + -2, // display offset 16, // mass 0, // damage sfx_None, // activesound @@ -17363,7 +17363,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = 0, // speed 8*FRACUNIT, // radius 16*FRACUNIT, // height - 0, // display offset + -1, // display offset 0, // mass 0, // damage sfx_None, // activesound