From e31c7ae3faab2c1f05338910f141b8cc20497361 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Fri, 6 Nov 2015 14:23:06 +0000 Subject: [PATCH] Removed dummied-out Pope XVI code --- src/st_stuff.c | 31 ------------------------------- 1 file changed, 31 deletions(-) diff --git a/src/st_stuff.c b/src/st_stuff.c index 6e19b92f..585db0c8 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -1842,37 +1842,6 @@ static void ST_overlayDrawer(void) LUAh_GameHUD(stplyr); #endif -#if 0 // Pope XVI - if (!(netgame || multiplayer) && !modifiedgame && gamemap == 11 && ALL7EMERALDS(emeralds) - && stplyr->mo && stplyr->mo->subsector && stplyr->mo->subsector->sector-sectors == 1361) - { - if (grade & 2048) // NAGZ - { - V_DrawCenteredString(BASEVIDWIDTH/2, 70, 0, M_GetText("I, Pope Rededict XVI proclaim")); - V_DrawCenteredString(BASEVIDWIDTH/2, 80, 0, M_GetText("AJ & Amy")); - V_DrawCenteredString(BASEVIDWIDTH/2, 90, 0, M_GetText("Husband & Wife")); - V_DrawCenteredString(BASEVIDWIDTH/2, 100, 0, M_GetText("on this day")); - V_DrawCenteredString(BASEVIDWIDTH/2, 110, 0, M_GetText("May 16, 2009")); - - P_GivePlayerRings(stplyr, 9999); - } - else - { - V_DrawCenteredString(BASEVIDWIDTH/2, 60, 0, M_GetText("Oh... it's you again...")); - V_DrawCenteredString(BASEVIDWIDTH/2, 80, 0, M_GetText("Look, I wanted to apologize for the way")); - V_DrawCenteredString(BASEVIDWIDTH/2, 90, 0, M_GetText("I've acted in the past.")); - V_DrawCenteredString(BASEVIDWIDTH/2, 110, 0, M_GetText("I've seen the error of my ways")); - V_DrawCenteredString(BASEVIDWIDTH/2, 120, 0, M_GetText("and turned over a new leaf.")); - V_DrawCenteredString(BASEVIDWIDTH/2, 140, 0, M_GetText("Instead of sending people to hell,")); - V_DrawCenteredString(BASEVIDWIDTH/2, 150, 0, M_GetText("I now send them to heaven!")); - - P_LinedefExecute(4200, stplyr->mo, stplyr->mo->subsector->sector); - P_LinedefExecute(4201, stplyr->mo, stplyr->mo->subsector->sector); - stplyr->mo->momx = stplyr->mo->momy = 0; - } - } -#endif - // draw level title Tails if (*mapheaderinfo[gamemap-1]->lvlttl != '\0' && !(hu_showscores && (netgame || multiplayer)) #ifdef HAVE_BLUA