Correct splitscreen check in OLDCHAT

This commit is contained in:
mazmazz 2018-12-22 21:30:39 -05:00
parent 7e9411f320
commit e0176670f4
1 changed files with 1 additions and 1 deletions

View File

@ -61,7 +61,7 @@ typedef struct
#ifdef NETSPLITSCREEN
#define OLDCHAT (cv_consolechat.value == 1 || dedicated || vid.width < 640)
#else
#define OLDCHAT (!splitscreen && (cv_consolechat.value == 1 || dedicated || vid.width < 640))
#define OLDCHAT (cv_consolechat.value == 1 || dedicated || vid.width < 640 || splitscreen)
#endif
#define CHAT_MUTE (cv_mute.value && !(server || IsPlayerAdmin(consoleplayer))) // this still allows to open the chat but not to type. That's used for scrolling and whatnot.
#define OLD_MUTE (OLDCHAT && cv_mute.value && !(server || IsPlayerAdmin(consoleplayer))) // this is used to prevent oldchat from opening when muted.