Failed a build because C is an obnoxious language.

This commit is contained in:
toasterbabe 2016-05-31 16:24:51 +01:00
parent 6058eec1c9
commit da2abbb39f
1 changed files with 4 additions and 2 deletions

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@ -764,10 +764,11 @@ fixed_t P_GetZAt(pslope_t *slope, fixed_t x, fixed_t y)
// When given a vector, rotates it and aligns it to a slope
void P_QuantizeMomentumToSlope(vector3_t *momentum, pslope_t *slope)
{
vector3_t axis; // Fuck you, C90.
if (slope->flags & SL_NOPHYSICS)
return; // No physics, no quantizing.
vector3_t axis;
axis.x = -slope->d.y;
axis.y = slope->d.x;
axis.z = 0;
@ -804,6 +805,8 @@ void P_SlopeLaunch(mobj_t *mo)
// Function to help handle landing on slopes
void P_HandleSlopeLanding(mobj_t *thing, pslope_t *slope)
{
vector3_t mom; // Ditto.
if (slope->flags & SL_NOPHYSICS) { // No physics, no need to make anything complicated.
if (P_MobjFlip(thing)*(thing->momz) < 0) { // falling, land on slope
thing->momz = -P_MobjFlip(thing);
@ -812,7 +815,6 @@ void P_HandleSlopeLanding(mobj_t *thing, pslope_t *slope)
return;
}
vector3_t mom;
mom.x = thing->momx;
mom.y = thing->momy;
mom.z = thing->momz*2;