From cf6e3a45d7beb050ba458a57f36d36f3550ab4ab Mon Sep 17 00:00:00 2001 From: fickleheart Date: Sun, 27 Jan 2019 17:09:25 -0600 Subject: [PATCH] Reset oldcmd when recording netreplays --- src/g_game.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/g_game.c b/src/g_game.c index da21d269..2866624d 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -5530,6 +5530,11 @@ void G_BeginRecording(void) WRITEUINT8(demo_p, 0xFF); // Denote the end of the player listing + memset(&oldcmd,0,sizeof(oldcmd)); + // Lower two lines aren't useful until ghost replays for mp are implemented, but eh + memset(&oldghost,0,sizeof(oldghost)); + memset(&ghostext,0,sizeof(ghostext)); + return; }