From c224929345ac0cdbdfc633e3fc8cbe42a7f5917a Mon Sep 17 00:00:00 2001 From: Sryder Date: Tue, 7 Mar 2017 23:23:35 +0000 Subject: [PATCH] Fix player 2 using player 1 accelerate and brake controls --- src/g_game.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index f2bf20b7..c1587f9e 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1399,12 +1399,12 @@ void G_BuildTiccmd2(ticcmd_t *cmd, INT32 realtics) */ // forward with key or button - if (PLAYER1INPUTDOWN(gc_accelerate)) + if (PLAYER2INPUTDOWN(gc_accelerate)) { cmd->buttons |= BT_ACCELERATE; forward = forwardmove[speed]; } - if (PLAYER1INPUTDOWN(gc_brake)) + if (PLAYER2INPUTDOWN(gc_brake)) { cmd->buttons |= BT_BRAKE; forward -= forwardmove[speed];