Spectate/Enter menu for online splitscreen

Just like the menu option
This commit is contained in:
TehRealSalt 2018-10-15 20:28:35 -04:00
parent cf4adbd318
commit ba16f2bfcf

View file

@ -242,12 +242,13 @@ static void M_ConfirmSpectate(INT32 choice);
static void M_ConfirmEnterGame(INT32 choice);
static void M_ConfirmTeamScramble(INT32 choice);
static void M_ConfirmTeamChange(INT32 choice);
static void M_ConfirmSpectateChange(INT32 choice);
//static void M_SecretsMenu(INT32 choice);
static void M_SetupChoosePlayer(INT32 choice);
static void M_QuitSRB2(INT32 choice);
menu_t SP_MainDef, MP_MainDef, OP_MainDef;
menu_t MP_SetPlayersDef;
menu_t MISC_ScrambleTeamDef, MISC_ChangeTeamDef;
menu_t MISC_ScrambleTeamDef, MISC_ChangeTeamDef, MISC_ChangeSpectateDef;
// Single Player
//static void M_LoadGame(INT32 choice);
@ -394,6 +395,7 @@ static void M_HandleMonitorToggles(INT32 choice);
// Consvar onchange functions
static void Nextmap_OnChange(void);
static void Newgametype_OnChange(void);
static void Dummymenuplayer_OnChange(void);
//static void Dummymares_OnChange(void);
static void Dummystaff_OnChange(void);
@ -467,7 +469,9 @@ CV_PossibleValue_t splitplayers_cons_t[] = {{1, "One"}, {2, "Two"}, {3, "Three"}
consvar_t cv_splitplayers = {"splitplayers", "One", CV_CALL, splitplayers_cons_t, Splitplayers_OnChange, 0, NULL, NULL, 0, 0, NULL};
#endif
static CV_PossibleValue_t dummymenuplayer_cons_t[] = {{0, "NOPE"}, {1, "P1"}, {2, "P2"}, {3, "P3"}, {4, "P4"}, {0, NULL}};
static CV_PossibleValue_t dummyteam_cons_t[] = {{0, "Spectator"}, {1, "Red"}, {2, "Blue"}, {0, NULL}};
static CV_PossibleValue_t dummyspectate_cons_t[] = {{0, "Spectator"}, {1, "Playing"}, {0, NULL}};
static CV_PossibleValue_t dummyscramble_cons_t[] = {{0, "Random"}, {1, "Points"}, {0, NULL}};
static CV_PossibleValue_t ringlimit_cons_t[] = {{0, "MIN"}, {9999, "MAX"}, {0, NULL}};
static CV_PossibleValue_t liveslimit_cons_t[] = {{0, "MIN"}, {99, "MAX"}, {0, NULL}};
@ -476,7 +480,9 @@ static CV_PossibleValue_t liveslimit_cons_t[] = {{0, "MIN"}, {99, "MAX"}, {0, NU
};*/
static CV_PossibleValue_t dummystaff_cons_t[] = {{0, "MIN"}, {100, "MAX"}, {0, NULL}};
static consvar_t cv_dummymenuplayer = {"dummymenuplayer", "P1", CV_HIDEN|CV_CALL, dummymenuplayer_cons_t, Dummymenuplayer_OnChange, 0, NULL, NULL, 0, 0, NULL};
static consvar_t cv_dummyteam = {"dummyteam", "Spectator", CV_HIDEN, dummyteam_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static consvar_t cv_dummyspectate = {"dummyspectate", "Spectator", CV_HIDEN, dummyspectate_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static consvar_t cv_dummyscramble = {"dummyscramble", "Random", CV_HIDEN, dummyscramble_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static consvar_t cv_dummyrings = {"dummyrings", "0", CV_HIDEN, ringlimit_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static consvar_t cv_dummylives = {"dummylives", "0", CV_HIDEN, liveslimit_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
@ -555,10 +561,11 @@ static menuitem_t MPauseMenu[] =
{IT_CALL | IT_STRING, NULL, "P4 Setup...", M_SetupMultiPlayer4, 72}, // splitscreen
#endif
{IT_STRING | IT_CALL, NULL, "Spectate", M_ConfirmSpectate, 48},
{IT_STRING | IT_CALL, NULL, "Enter Game", M_ConfirmEnterGame, 48},
{IT_STRING | IT_CALL, NULL, "Cancel Join", M_ConfirmSpectate, 48},
{IT_STRING | IT_CALL, NULL, "Spectate", M_ConfirmSpectate, 48}, // alone
{IT_STRING | IT_CALL, NULL, "Enter Game", M_ConfirmEnterGame, 48}, // alone
{IT_STRING | IT_CALL, NULL, "Cancel Join", M_ConfirmSpectate, 48}, // alone
{IT_STRING | IT_SUBMENU, NULL, "Switch Team...", &MISC_ChangeTeamDef, 48},
{IT_STRING | IT_SUBMENU, NULL, "Enter/Spectate...", &MISC_ChangeSpectateDef,48},
{IT_CALL | IT_STRING, NULL, "Player Setup...", M_SetupMultiPlayer, 56}, // alone
{IT_CALL | IT_STRING, NULL, "Options", M_Options, 64},
@ -583,6 +590,7 @@ typedef enum
mpause_entergame,
mpause_canceljoin,
mpause_switchteam,
mpause_switchspectate,
mpause_psetup,
mpause_options,
@ -633,10 +641,18 @@ static menuitem_t MISC_ScrambleTeamMenu[] =
static menuitem_t MISC_ChangeTeamMenu[] =
{
{IT_STRING|IT_CVAR, NULL, "Select Team", &cv_dummyteam, 30},
{IT_STRING|IT_CVAR, NULL, "Player", &cv_dummymenuplayer, 30},
{IT_STRING|IT_CVAR, NULL, "Team", &cv_dummyteam, 40},
{IT_WHITESTRING|IT_CALL, NULL, "Confirm", M_ConfirmTeamChange, 90},
};
static menuitem_t MISC_ChangeSpectateMenu[] =
{
{IT_STRING|IT_CVAR, NULL, "Player", &cv_dummymenuplayer, 30},
{IT_STRING|IT_CVAR, NULL, "Status", &cv_dummyspectate, 40},
{IT_WHITESTRING|IT_CALL, NULL, "Confirm", M_ConfirmSpectateChange, 90},
};
static menuitem_t MISC_ChangeLevelMenu[] =
{
{IT_STRING|IT_CVAR, NULL, "Game Type", &cv_newgametype, 68},
@ -1599,6 +1615,7 @@ menu_t MPauseDef = PAUSEMENUSTYLE(MPauseMenu, 40, 72);
// Misc Main Menu
menu_t MISC_ScrambleTeamDef = DEFAULTMENUSTYLE(NULL, MISC_ScrambleTeamMenu, &MPauseDef, 27, 40);
menu_t MISC_ChangeTeamDef = DEFAULTMENUSTYLE(NULL, MISC_ChangeTeamMenu, &MPauseDef, 27, 40);
menu_t MISC_ChangeSpectateDef = DEFAULTMENUSTYLE(NULL, MISC_ChangeSpectateMenu, &MPauseDef, 27, 40);
menu_t MISC_ChangeLevelDef = MAPICONMENUSTYLE(NULL, MISC_ChangeLevelMenu, &MPauseDef);
menu_t MISC_HelpDef = IMAGEDEF(MISC_HelpMenu);
@ -2135,6 +2152,14 @@ static void Nextmap_OnChange(void)
}
}
static void Dummymenuplayer_OnChange(void)
{
if (cv_dummymenuplayer.value < 1)
CV_StealthSetValue(&cv_dummymenuplayer, splitscreen+1);
else if (cv_dummymenuplayer.value > splitscreen+1)
CV_StealthSetValue(&cv_dummymenuplayer, 1);
}
/*static void Dummymares_OnChange(void)
{
if (!nightsrecords[cv_nextmap.value-1])
@ -2926,11 +2951,17 @@ void M_StartControlPanel(void)
MPauseMenu[mpause_entergame].status = IT_DISABLED;
MPauseMenu[mpause_canceljoin].status = IT_DISABLED;
MPauseMenu[mpause_switchteam].status = IT_DISABLED;
MPauseMenu[mpause_switchspectate].status = IT_DISABLED;
MPauseMenu[mpause_psetup].status = IT_DISABLED;
MISC_ChangeTeamMenu[0].status = IT_DISABLED;
MISC_ChangeSpectateMenu[0].status = IT_DISABLED;
// Reset these in case splitscreen messes things up
MPauseMenu[mpause_switchteam].alphaKey = 48;
MPauseMenu[mpause_switchspectate].alphaKey = 48;
MPauseMenu[mpause_options].alphaKey = 64;
MPauseMenu[mpause_title].alphaKey = 80;
MPauseMenu[mpause_quit].alphaKey = 88;
Dummymenuplayer_OnChange();
if ((server || IsPlayerAdmin(consoleplayer)))
{
@ -2943,25 +2974,43 @@ void M_StartControlPanel(void)
if (splitscreen)
{
MPauseMenu[mpause_psetupsplit].status = MPauseMenu[mpause_psetupsplit2].status = IT_STRING | IT_CALL;
MISC_ChangeTeamMenu[0].status = MISC_ChangeSpectateMenu[0].status = IT_STRING|IT_CVAR;
if (netgame)
{
if (G_GametypeHasTeams())
{
MPauseMenu[mpause_switchteam].status = IT_STRING | IT_SUBMENU;
MPauseMenu[mpause_switchteam].alphaKey += ((splitscreen+1) * 8);
MPauseMenu[mpause_options].alphaKey += 8;
MPauseMenu[mpause_title].alphaKey += 8;
MPauseMenu[mpause_quit].alphaKey += 8;
}
else if (G_GametypeHasSpectators())
{
MPauseMenu[mpause_switchspectate].status = IT_STRING | IT_SUBMENU;
MPauseMenu[mpause_switchspectate].alphaKey += ((splitscreen+1) * 8);
MPauseMenu[mpause_options].alphaKey += 8;
MPauseMenu[mpause_title].alphaKey += 8;
MPauseMenu[mpause_quit].alphaKey += 8;
}
}
#ifndef NOFOURPLAYER
if (splitscreen > 1)
{
MPauseMenu[mpause_psetupsplit3].status = IT_STRING | IT_CALL;
if (splitscreen == 2)
{
MPauseMenu[mpause_options].alphaKey = 72;
MPauseMenu[mpause_title].alphaKey = 88;
MPauseMenu[mpause_quit].alphaKey = 96;
}
MPauseMenu[mpause_options].alphaKey += 8;
MPauseMenu[mpause_title].alphaKey += 8;
MPauseMenu[mpause_quit].alphaKey += 8;
if (splitscreen == 3)
if (splitscreen > 2)
{
MPauseMenu[mpause_psetupsplit4].status = IT_STRING | IT_CALL;
MPauseMenu[mpause_options].alphaKey = 80;
MPauseMenu[mpause_title].alphaKey = 96;
MPauseMenu[mpause_quit].alphaKey = 104;
MPauseMenu[mpause_options].alphaKey += 8;
MPauseMenu[mpause_title].alphaKey += 8;
MPauseMenu[mpause_quit].alphaKey += 8;
}
}
#endif
@ -3092,7 +3141,9 @@ void M_Init(void)
#ifndef NOFOURPLAYER
CV_RegisterVar(&cv_splitplayers);
#endif
CV_RegisterVar(&cv_dummymenuplayer);
CV_RegisterVar(&cv_dummyteam);
CV_RegisterVar(&cv_dummyspectate);
CV_RegisterVar(&cv_dummyscramble);
CV_RegisterVar(&cv_dummyrings);
CV_RegisterVar(&cv_dummylives);
@ -4864,11 +4915,11 @@ static void M_ConfirmSpectate(INT32 choice)
static void M_ConfirmEnterGame(INT32 choice)
{
(void)choice;
/*if (!cv_allowteamchange.value)
if (!cv_allowteamchange.value)
{
M_StartMessage(M_GetText("The server is not allowing\nteam changes at this time.\nPress a key.\n"), NULL, MM_NOTHING);
return;
}*/
}
M_ClearMenus(true);
COM_ImmedExecute("changeteam playing");
}
@ -4878,20 +4929,16 @@ static void M_ConfirmTeamScramble(INT32 choice)
(void)choice;
M_ClearMenus(true);
switch (cv_dummyscramble.value)
{
case 0:
COM_ImmedExecute("teamscramble 1");
break;
case 1:
COM_ImmedExecute("teamscramble 2");
break;
}
COM_ImmedExecute(va("teamscramble %d", cv_dummyscramble.value+1));
}
static void M_ConfirmTeamChange(INT32 choice)
{
(void)choice;
if (cv_dummymenuplayer.value > splitscreen+1)
return;
if (!cv_allowteamchange.value && cv_dummyteam.value)
{
M_StartMessage(M_GetText("The server is not allowing\nteam changes at this time.\nPress a key.\n"), NULL, MM_NOTHING);
@ -4900,16 +4947,53 @@ static void M_ConfirmTeamChange(INT32 choice)
M_ClearMenus(true);
switch (cv_dummyteam.value)
switch (cv_dummymenuplayer.value)
{
case 0:
COM_ImmedExecute("changeteam spectator");
break;
case 1:
COM_ImmedExecute("changeteam red");
default:
COM_ImmedExecute(va("changeteam %s", cv_dummyteam.string));
break;
case 2:
COM_ImmedExecute("changeteam blue");
COM_ImmedExecute(va("changeteam2 %s", cv_dummyteam.string));
break;
case 3:
COM_ImmedExecute(va("changeteam3 %s", cv_dummyteam.string));
break;
case 4:
COM_ImmedExecute(va("changeteam4 %s", cv_dummyteam.string));
break;
}
}
static void M_ConfirmSpectateChange(INT32 choice)
{
(void)choice;
if (cv_dummymenuplayer.value > splitscreen+1)
return;
if (!cv_allowteamchange.value && cv_dummyspectate.value)
{
M_StartMessage(M_GetText("The server is not allowing\nteam changes at this time.\nPress a key.\n"), NULL, MM_NOTHING);
return;
}
M_ClearMenus(true);
switch (cv_dummymenuplayer.value)
{
case 1:
default:
COM_ImmedExecute(va("changeteam %s", cv_dummyspectate.string));
break;
case 2:
COM_ImmedExecute(va("changeteam2 %s", cv_dummyspectate.string));
break;
case 3:
COM_ImmedExecute(va("changeteam3 %s", cv_dummyspectate.string));
break;
case 4:
COM_ImmedExecute(va("changeteam4 %s", cv_dummyspectate.string));
break;
}
}