From b891ebe6142c2d35dee741d14a964447350ac2e0 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Fri, 20 Jul 2018 03:41:26 -0400 Subject: [PATCH] Wipeout items bounce you --- src/p_inter.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_inter.c b/src/p_inter.c index a69b8419..6f4e7554 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -3325,7 +3325,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da damage = player->mo->health - 1; P_RingDamage(player, inflictor, source, damage); P_PlayerRingBurst(player, 5); - player->mo->momx = player->mo->momy = 0; + K_KartBouncing(player->mo, inflictor, false, false); if (P_IsLocalPlayer(player)) { quake.intensity = 32*FRACUNIT;