From b23a79897887891e7eeea12eed82c61eb982ab7a Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Tue, 16 Oct 2018 12:48:46 -0400 Subject: [PATCH] 1 minor, non-engine related change I wanted to make while I was at it: Minor priority change to two voice lines; the "passing someone" line has the same priority as every other line, and gave it's boosted priority to the way more gameplay-important "hit 'em" line. --- src/sounds.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/sounds.c b/src/sounds.c index 69413978..02ad0853 100644 --- a/src/sounds.c +++ b/src/sounds.c @@ -955,8 +955,8 @@ sfxinfo_t S_sfx[NUMSFX] = {"kattk2", false, 64, 96, -1, NULL, 0, SKSKATK2, -1, LUMPERROR}, {"kbost1", false, 64, 96, -1, NULL, 0, SKSKBST1, -1, LUMPERROR}, {"kbost2", false, 64, 96, -1, NULL, 0, SKSKBST2, -1, LUMPERROR}, - {"kslow", false, 128, 32, -1, NULL, 0, SKSKSLOW, -1, LUMPERROR}, - {"khitem", false, 64, 32, -1, NULL, 0, SKSKHITM, -1, LUMPERROR}, + {"kslow", false, 64, 32, -1, NULL, 0, SKSKSLOW, -1, LUMPERROR}, + {"khitem", false, 128, 32, -1, NULL, 0, SKSKHITM, -1, LUMPERROR}, {"kgloat", false, 64, 48, -1, NULL, 0, SKSKPOWR, -1, LUMPERROR}, // skin sounds free slots to add sounds at run time (Boris HACK!!!)