diff --git a/src/m_menu.c b/src/m_menu.c index db31a4a5..203531ea 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -340,6 +340,7 @@ static patch_t *addonsp[NUM_EXT+5]; static void M_ReplayHut(INT32 choice); static void M_HandleReplayHutList(INT32 choice); static void M_DrawReplayHut(void); +static boolean M_QuitReplayHut(void); // Drawing functions static void M_DrawGenericMenu(void); @@ -1598,14 +1599,14 @@ menu_t MISC_AddonsDef = menu_t MISC_ReplayHutDef = { - "M_REPLAY", + NULL, sizeof (MISC_ReplayHutMenu)/sizeof (menuitem_t), - &MainDef, + NULL, MISC_ReplayHutMenu, M_DrawReplayHut, 30, 80, (sizeof (MISC_ReplayHutMenu)/sizeof (menuitem_t)) - 2, // Start on the replay list - NULL + M_QuitReplayHut }; menu_t MAPauseDef = PAUSEMENUSTYLE(MAPauseMenu, 40, 72); @@ -5016,6 +5017,7 @@ menudemo_t *demolist; static INT16 replayOn = 0; static INT16 replayScrollTitle = 0; static INT8 replayScrollDelay = TICRATE, replayScrollDir = 1; +static boolean inreplayhut = false; static void PrepReplayList(void) { @@ -5046,8 +5048,12 @@ static void M_ReplayHut(INT32 choice) { (void)choice; - snprintf(menupath, 1024, "%s"PATHSEP"replay"PATHSEP"online"PATHSEP, srb2home); - menupathindex[(menudepthleft = menudepth-1)] = strlen(menupath); + if (!inreplayhut) + { + snprintf(menupath, 1024, "%s"PATHSEP"replay"PATHSEP"online"PATHSEP, srb2home); + menupathindex[(menudepthleft = menudepth-1)] = strlen(menupath); + } + inreplayhut = true; if (!preparefilemenu(false, true)) { @@ -5088,6 +5094,17 @@ static void M_HandleReplayHutList(INT32 choice) S_StartSound(NULL, sfx_menu1); replayScrollTitle = 0; replayScrollDelay = TICRATE; replayScrollDir = 1; break; + + case KEY_ESCAPE: + M_QuitReplayHut(); + break; + + case KEY_ENTER: + M_ClearMenus(false); + demo.loadfiles = true; demo.ignorefiles = false; //@TODO prompt + + G_DoPlayDemo(demolist[replayOn].filepath); + break; } } @@ -5292,6 +5309,21 @@ static void M_DrawReplayHut(void) } } +static boolean M_QuitReplayHut(void) +{ + // D_StartTitle does its own wipe, since GS_TIMEATTACK is now a complete gamestate. + menuactive = false; + D_StartTitle(); + + if (demolist) + Z_Free(demolist); + demolist = NULL; + + inreplayhut = false; + + return true; +} + static void M_PandorasBox(INT32 choice) { (void)choice;