Merge branch 'next' of http://git.magicalgirl.moe/STJr/SRB2.git into touching_fixes

This commit is contained in:
toasterbabe 2016-12-01 14:14:20 +00:00
commit a901f88d24
23 changed files with 639 additions and 303 deletions

View file

@ -258,6 +258,18 @@ INT32 I_PutEnv(char *variable)
return -1; return -1;
} }
INT32 I_ClipboardCopy(const char *data, size_t size)
{
(void)data;
(void)size;
return -1;
}
char *I_ClipboardPaste(void)
{
return NULL;
}
void I_RegisterSysCommands(void) {} void I_RegisterSysCommands(void) {}
#include "../sdl/dosstr.c" #include "../sdl/dosstr.c"

View file

@ -84,19 +84,23 @@ UINT32 con_scalefactor; // text size scale factor
// hold 32 last lines of input for history // hold 32 last lines of input for history
#define CON_MAXPROMPTCHARS 256 #define CON_MAXPROMPTCHARS 256
#define CON_PROMPTCHAR '>' #define CON_PROMPTCHAR '$'
static char inputlines[32][CON_MAXPROMPTCHARS]; // hold last 32 prompt lines static char inputlines[32][CON_MAXPROMPTCHARS]; // hold last 32 prompt lines
static INT32 inputline; // current input line number static INT32 inputline; // current input line number
static INT32 inputhist; // line number of history input line to restore static INT32 inputhist; // line number of history input line to restore
static size_t input_cx; // position in current input line static size_t input_cur; // position of cursor in line
static size_t input_sel; // position of selection marker (I.E.: anything between this and input_cur is "selected")
static size_t input_len; // length of current line, used to bound cursor and such
// notice: input does NOT include the "$" at the start of the line. - 11/3/16
// protos. // protos.
static void CON_InputInit(void); static void CON_InputInit(void);
static void CON_RecalcSize(void); static void CON_RecalcSize(void);
static void CONS_hudlines_Change(void); static void CONS_hudlines_Change(void);
static void CONS_backcolor_Change(void);
static void CON_DrawBackpic(patch_t *pic, INT32 startx, INT32 destwidth); static void CON_DrawBackpic(patch_t *pic, INT32 startx, INT32 destwidth);
//static void CON_DrawBackpic2(pic_t *pic, INT32 startx, INT32 destwidth); //static void CON_DrawBackpic2(pic_t *pic, INT32 startx, INT32 destwidth);
@ -129,10 +133,11 @@ static CV_PossibleValue_t backpic_cons_t[] = {{0, "translucent"}, {1, "picture"}
// whether to use console background picture, or translucent mode // whether to use console background picture, or translucent mode
static consvar_t cons_backpic = {"con_backpic", "translucent", CV_SAVE, backpic_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; static consvar_t cons_backpic = {"con_backpic", "translucent", CV_SAVE, backpic_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t backcolor_cons_t[] = {{0, "White"}, {1, "Orange"}, static CV_PossibleValue_t backcolor_cons_t[] = {{0, "White"}, {1, "Gray"}, {2, "Brown"},
{2, "Blue"}, {3, "Green"}, {4, "Gray"}, {3, "Red"}, {4, "Orange"}, {5, "Yellow"},
{5, "Red"}, {0, NULL}}; {6, "Green"}, {7, "Blue"}, {8, "Cyan"},
consvar_t cons_backcolor = {"con_backcolor", "3", CV_SAVE, backcolor_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; {0, NULL}};
consvar_t cons_backcolor = {"con_backcolor", "Green", CV_CALL|CV_SAVE, backcolor_cons_t, CONS_backcolor_Change, 0, NULL, NULL, 0, 0, NULL};
static void CON_Print(char *msg); static void CON_Print(char *msg);
@ -219,8 +224,9 @@ static void CONS_Bind_f(void)
// CONSOLE SETUP // CONSOLE SETUP
//====================================================================== //======================================================================
// Prepare a colormap for GREEN ONLY translucency over background // Font colormap colors
// // TODO: This could probably be improved somehow...
// These colormaps are 99% identical, with just a few changed bytes
UINT8 *yellowmap; UINT8 *yellowmap;
UINT8 *purplemap; UINT8 *purplemap;
UINT8 *lgreenmap; UINT8 *lgreenmap;
@ -229,44 +235,49 @@ UINT8 *graymap;
UINT8 *redmap; UINT8 *redmap;
UINT8 *orangemap; UINT8 *orangemap;
// Console BG colors // Console BG color
UINT8 *cwhitemap; UINT8 *consolebgmap = NULL;
UINT8 *corangemap;
UINT8 *cbluemap;
UINT8 *cgreenmap;
UINT8 *cgraymap;
UINT8 *credmap;
void CON_ReSetupBackColormap(UINT16 num) void CON_SetupBackColormap(void)
{ {
UINT16 i, j; UINT16 i, palsum;
UINT8 k; UINT8 j, palindex;
UINT8 *pal = W_CacheLumpName(R_GetPalname(num), PU_CACHE); UINT8 *pal = W_CacheLumpName(GetPalette(), PU_CACHE);
// setup the green translucent background colormaps if (!consolebgmap)
for (i = 0, k = 0; i < 768; i += 3, k++) consolebgmap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL);
switch (cons_backcolor.value)
{ {
j = pal[i] + pal[i+1] + pal[i+2]; case 0: palindex = 15; break; // White
cwhitemap[k] = (UINT8)(15 - (j>>6)); case 1: palindex = 31; break; // Gray
corangemap[k] = (UINT8)(95 - (j>>6)); case 2: palindex = 63; break; // Brown
cbluemap[k] = (UINT8)(239 - (j>>6)); case 3: palindex = 143; break; // Red
cgreenmap[k] = (UINT8)(175 - (j>>6)); case 4: palindex = 95; break; // Orange
cgraymap[k] = (UINT8)(31 - (j>>6)); case 5: palindex = 111; break; // Yellow
credmap[k] = (UINT8)(143 - (j>>6)); case 6: palindex = 175; break; // Green
case 7: palindex = 239; break; // Blue
case 8: palindex = 219; break; // Cyan
// Default green
default: palindex = 175; break;
}
// setup background colormap
for (i = 0, j = 0; i < 768; i += 3, j++)
{
palsum = (pal[i] + pal[i+1] + pal[i+2]) >> 6;
consolebgmap[j] = (UINT8)(palindex - palsum);
} }
} }
static void CON_SetupBackColormap(void) static void CONS_backcolor_Change(void)
{ {
INT32 i, j, k; CON_SetupBackColormap();
UINT8 *pal; }
cwhitemap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL); static void CON_SetupColormaps(void)
corangemap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL); {
cbluemap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL); INT32 i;
cgreenmap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL);
cgraymap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL);
credmap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL);
yellowmap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL); yellowmap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL);
graymap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL); graymap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL);
@ -276,20 +287,6 @@ static void CON_SetupBackColormap(void)
redmap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL); redmap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL);
orangemap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL); orangemap = (UINT8 *)Z_Malloc(256, PU_STATIC, NULL);
pal = W_CacheLumpName("PLAYPAL", PU_CACHE);
// setup the green translucent background colormaps
for (i = 0, k = 0; i < 768; i += 3, k++)
{
j = pal[i] + pal[i+1] + pal[i+2];
cwhitemap[k] = (UINT8)(15 - (j>>6));
corangemap[k] = (UINT8)(95 - (j>>6));
cbluemap[k] = (UINT8)(239 - (j>>6));
cgreenmap[k] = (UINT8)(175 - (j>>6));
cgraymap[k] = (UINT8)(31 - (j>>6));
credmap[k] = (UINT8)(143 - (j>>6));
}
// setup the other colormaps, for console text // setup the other colormaps, for console text
// these don't need to be aligned, unless you convert the // these don't need to be aligned, unless you convert the
@ -320,6 +317,9 @@ static void CON_SetupBackColormap(void)
redmap[9] = (UINT8)127; redmap[9] = (UINT8)127;
orangemap[3] = (UINT8)85; orangemap[3] = (UINT8)85;
orangemap[9] = (UINT8)90; orangemap[9] = (UINT8)90;
// Init back colormap
CON_SetupBackColormap();
} }
// Setup the console text buffer // Setup the console text buffer
@ -343,7 +343,7 @@ void CON_Init(void)
con_width = 0; con_width = 0;
CON_RecalcSize(); CON_RecalcSize();
CON_SetupBackColormap(); CON_SetupColormaps();
//note: CON_Ticker should always execute at least once before D_Display() //note: CON_Ticker should always execute at least once before D_Display()
con_clipviewtop = -1; // -1 does not clip con_clipviewtop = -1; // -1 does not clip
@ -386,14 +386,10 @@ void CON_Init(void)
// //
static void CON_InputInit(void) static void CON_InputInit(void)
{ {
INT32 i;
// prepare the first prompt line // prepare the first prompt line
memset(inputlines, 0, sizeof (inputlines)); memset(inputlines, 0, sizeof (inputlines));
for (i = 0; i < 32; i++)
inputlines[i][0] = CON_PROMPTCHAR;
inputline = 0; inputline = 0;
input_cx = 1; input_cur = input_sel = input_len = 0;
} }
//====================================================================== //======================================================================
@ -618,13 +614,91 @@ void CON_Ticker(void)
} }
} }
//
// ----
//
// Shortcuts for adding and deleting characters, strings, and sections
// Necessary due to moving cursor
//
static void CON_InputClear(void)
{
memset(inputlines[inputline], 0, CON_MAXPROMPTCHARS);
input_cur = input_sel = input_len = 0;
}
static void CON_InputSetString(const char *c)
{
memset(inputlines[inputline], 0, CON_MAXPROMPTCHARS);
strcpy(inputlines[inputline], c);
input_cur = input_sel = input_len = strlen(c);
}
static void CON_InputAddString(const char *c)
{
size_t csize = strlen(c);
if (input_len + csize > CON_MAXPROMPTCHARS-1)
return;
if (input_cur != input_len)
memmove(&inputlines[inputline][input_cur+csize], &inputlines[inputline][input_cur], input_len-input_cur);
memcpy(&inputlines[inputline][input_cur], c, csize);
input_len += csize;
input_sel = (input_cur += csize);
}
static void CON_InputDelSelection(void)
{
size_t start, end, len;
if (input_cur > input_sel)
{
start = input_sel;
end = input_cur;
}
else
{
start = input_cur;
end = input_sel;
}
len = (end - start);
if (end != input_len)
memmove(&inputlines[inputline][start], &inputlines[inputline][end], input_len-end);
memset(&inputlines[inputline][input_len - len], 0, len);
input_len -= len;
input_sel = input_cur = start;
}
static void CON_InputAddChar(char c)
{
if (input_len >= CON_MAXPROMPTCHARS-1)
return;
if (input_cur != input_len)
memmove(&inputlines[inputline][input_cur+1], &inputlines[inputline][input_cur], input_len-input_cur);
inputlines[inputline][input_cur++] = c;
inputlines[inputline][++input_len] = 0;
input_sel = input_cur;
}
static void CON_InputDelChar(void)
{
if (!input_cur)
return;
if (input_cur != input_len)
memmove(&inputlines[inputline][input_cur-1], &inputlines[inputline][input_cur], input_len-input_cur);
inputlines[inputline][--input_len] = 0;
input_sel = --input_cur;
}
//
// ----
//
// Handles console key input // Handles console key input
// //
boolean CON_Responder(event_t *ev) boolean CON_Responder(event_t *ev)
{ {
static boolean consdown; static UINT8 consdown = false; // console is treated differently due to rare usage
static boolean shiftdown;
static boolean ctrldown;
// sequential completions a la 4dos // sequential completions a la 4dos
static char completion[80]; static char completion[80];
@ -639,13 +713,8 @@ boolean CON_Responder(event_t *ev)
// let go keyup events, don't eat them // let go keyup events, don't eat them
if (ev->type != ev_keydown && ev->type != ev_console) if (ev->type != ev_keydown && ev->type != ev_console)
{ {
if (ev->data1 == KEY_LSHIFT || ev->data1 == KEY_RSHIFT) if (ev->data1 == gamecontrol[gc_console][0] || ev->data1 == gamecontrol[gc_console][1])
shiftdown = false;
else if (ev->data1 == KEY_LCTRL || ev->data1 == KEY_RCTRL)
ctrldown = false;
else if (ev->data1 == gamecontrol[gc_console][0] || ev->data1 == gamecontrol[gc_console][1])
consdown = false; consdown = false;
return false; return false;
} }
@ -684,94 +753,110 @@ boolean CON_Responder(event_t *ev)
consoletoggle = true; consoletoggle = true;
return true; return true;
} }
} }
// eat shift only if console active // Always eat ctrl/shift/alt if console open, so the menu doesn't get ideas
if (key == KEY_LSHIFT || key == KEY_RSHIFT) if (key == KEY_LSHIFT || key == KEY_RSHIFT
|| key == KEY_LCTRL || key == KEY_RCTRL
|| key == KEY_LALT || key == KEY_RALT)
return true;
// ctrl modifier -- changes behavior, adds shortcuts
if (ctrldown)
{ {
shiftdown = true; // show all cvars/commands that match what we have inputted
if (key == KEY_TAB)
{
size_t i, len;
if (!completion[0])
{
if (!input_len || input_len >= 40 || strchr(inputlines[inputline], ' '))
return true;
strcpy(completion, inputlines[inputline]);
comskips = varskips = 0;
}
len = strlen(completion);
//first check commands
CONS_Printf("\nCommands:\n");
for (i = 0, cmd = COM_CompleteCommand(completion, i); cmd; cmd = COM_CompleteCommand(completion, ++i))
CONS_Printf(" \x83" "%s" "\x80" "%s\n", completion, cmd+len);
if (i == 0) CONS_Printf(" (none)\n");
//now we move on to CVARs
CONS_Printf("Variables:\n");
for (i = 0, cmd = CV_CompleteVar(completion, i); cmd; cmd = CV_CompleteVar(completion, ++i))
CONS_Printf(" \x83" "%s" "\x80" "%s\n", completion, cmd+len);
if (i == 0) CONS_Printf(" (none)\n");
return true;
}
// ---
if (key == KEY_HOME) // oldest text in buffer
{
con_scrollup = (con_totallines-((con_curlines-16)>>3));
return true;
}
else if (key == KEY_END) // most recent text in buffer
{
con_scrollup = 0;
return true; return true;
} }
// same for ctrl if (key == 'x' || key == 'X')
if (key == KEY_LCTRL || key == KEY_RCTRL)
{ {
ctrldown = true; if (input_sel > input_cur)
I_ClipboardCopy(&inputlines[inputline][input_cur], input_sel-input_cur);
else
I_ClipboardCopy(&inputlines[inputline][input_sel], input_cur-input_sel);
CON_InputDelSelection();
completion[0] = 0;
return true; return true;
} }
else if (key == 'c' || key == 'C')
{
if (input_sel > input_cur)
I_ClipboardCopy(&inputlines[inputline][input_cur], input_sel-input_cur);
else
I_ClipboardCopy(&inputlines[inputline][input_sel], input_cur-input_sel);
return true;
}
else if (key == 'v' || key == 'V')
{
const char *paste = I_ClipboardPaste();
if (input_sel != input_cur)
CON_InputDelSelection();
if (paste != NULL)
CON_InputAddString(paste);
completion[0] = 0;
return true;
}
// Select all
if (key == 'a' || key == 'A')
{
input_sel = 0;
input_cur = input_len;
return true;
}
// don't eat the key
return false;
}
// command completion forward (tab) and backward (shift-tab) // command completion forward (tab) and backward (shift-tab)
if (key == KEY_TAB) if (key == KEY_TAB)
{ {
// show all cvars/commands that match what we have inputted
if (ctrldown)
{
UINT32 i;
size_t stop = input_cx - 1;
char nameremainder[255];
if (input_cx < 2 || strlen(inputlines[inputline]+1) >= 80)
return true;
strcpy(completion, inputlines[inputline]+1);
// trimming: stop at the first newline
for (i = 0; i < input_cx - 1; ++i)
{
if (completion[i] == ' ')
{
completion[i] = '\0';
stop = i;
break;
}
}
i = 0;
//first check commands
CONS_Printf("\nCommands:\n");
for (cmd = COM_CompleteCommand(completion, i); cmd; cmd = COM_CompleteCommand(completion, i))
{
strncpy(nameremainder, cmd+(stop), strlen(cmd)-(stop));
nameremainder[strlen(cmd)-(stop)] = '\0';
CONS_Printf(" \x83" "%s" "\x80" "%s\n", completion, nameremainder);
++i;
}
if (i == 0)
CONS_Printf(" (none)\n");
i = 0;
//now we move on to CVARs
CONS_Printf("Variables:\n");
for (cmd = CV_CompleteVar(completion, i); cmd; cmd = CV_CompleteVar(completion, i))
{
strncpy(nameremainder, cmd+(stop), strlen(cmd)-(stop));
nameremainder[strlen(cmd)-(stop)] = '\0';
CONS_Printf(" \x83" "%s" "\x80" "%s\n", completion, nameremainder);
++i;
}
if (i == 0)
CONS_Printf(" (none)\n");
return true;
}
// sequential command completion forward and backward // sequential command completion forward and backward
// remember typing for several completions (a-la-4dos) // remember typing for several completions (a-la-4dos)
if (inputlines[inputline][input_cx-1] != ' ') if (!completion[0])
{ {
if (strlen(inputlines[inputline]+1) < 80) if (!input_len || input_len >= 40 || strchr(inputlines[inputline], ' '))
strcpy(completion, inputlines[inputline]+1); return true;
else strcpy(completion, inputlines[inputline]);
completion[0] = 0;
comskips = varskips = 0; comskips = varskips = 0;
} }
else else
@ -783,37 +868,26 @@ boolean CON_Responder(event_t *ev)
if (--varskips < 0) if (--varskips < 0)
comskips = -comskips - 2; comskips = -comskips - 2;
} }
else if (comskips > 0) else if (comskips > 0) comskips--;
comskips--;
} }
else else
{ {
if (comskips < 0) if (comskips < 0) varskips++;
varskips++; else comskips++;
else
comskips++;
} }
} }
if (comskips >= 0) if (comskips >= 0)
{ {
cmd = COM_CompleteCommand(completion, comskips); cmd = COM_CompleteCommand(completion, comskips);
if (!cmd) if (!cmd) // dirty: make sure if comskips is zero, to have a neg value
// dirty: make sure if comskips is zero, to have a neg value
comskips = -comskips - 1; comskips = -comskips - 1;
} }
if (comskips < 0) if (comskips < 0)
cmd = CV_CompleteVar(completion, varskips); cmd = CV_CompleteVar(completion, varskips);
if (cmd) if (cmd)
{ CON_InputSetString(va("%s ", cmd));
memset(inputlines[inputline]+1, 0, CON_MAXPROMPTCHARS-1);
strcpy(inputlines[inputline]+1, cmd);
input_cx = strlen(cmd) + 1;
inputlines[inputline][input_cx] = ' ';
input_cx++;
inputlines[inputline][input_cx] = 0;
}
else else
{ {
if (comskips > 0) if (comskips > 0)
@ -839,47 +913,80 @@ boolean CON_Responder(event_t *ev)
return true; return true;
} }
if (key == KEY_HOME) // oldest text in buffer if (key == KEY_LEFTARROW)
{ {
con_scrollup = (con_totallines-((con_curlines-16)>>3)); if (input_cur != 0)
--input_cur;
if (!shiftdown)
input_sel = input_cur;
return true; return true;
} }
else if (key == KEY_END) // most recent text in buffer else if (key == KEY_RIGHTARROW)
{ {
con_scrollup = 0; if (input_cur < input_len)
++input_cur;
if (!shiftdown)
input_sel = input_cur;
return true; return true;
} }
else if (key == KEY_HOME)
{
input_cur = 0;
if (!shiftdown)
input_sel = input_cur;
return true;
}
else if (key == KEY_END)
{
input_cur = input_len;
if (!shiftdown)
input_sel = input_cur;
return true;
}
// At this point we're messing with input
// Clear completion
completion[0] = 0;
// command enter // command enter
if (key == KEY_ENTER) if (key == KEY_ENTER)
{ {
if (input_cx < 2) if (!input_len)
return true; return true;
// push the command // push the command
COM_BufAddText(inputlines[inputline]+1); COM_BufAddText(inputlines[inputline]);
COM_BufAddText("\n"); COM_BufAddText("\n");
CONS_Printf("%s\n", inputlines[inputline]); CONS_Printf("\x86""%c""\x80""%s\n", CON_PROMPTCHAR, inputlines[inputline]);
inputline = (inputline+1) & 31; inputline = (inputline+1) & 31;
inputhist = inputline; inputhist = inputline;
CON_InputClear();
memset(inputlines[inputline], 0, CON_MAXPROMPTCHARS);
inputlines[inputline][0] = CON_PROMPTCHAR;
input_cx = 1;
return true; return true;
} }
// backspace command prompt // backspace and delete command prompt
if (key == KEY_BACKSPACE) if (input_sel != input_cur)
{ {
if (input_cx > 1) if (key == KEY_BACKSPACE || key == KEY_DEL)
{ {
input_cx--; CON_InputDelSelection();
inputlines[inputline][input_cx] = 0; return true;
} }
}
else if (key == KEY_BACKSPACE)
{
CON_InputDelChar();
return true;
}
else if (key == KEY_DEL)
{
if (input_cur == input_len)
return true;
++input_cur;
CON_InputDelChar();
return true; return true;
} }
@ -888,18 +995,15 @@ boolean CON_Responder(event_t *ev)
{ {
// copy one of the previous inputlines to the current // copy one of the previous inputlines to the current
do do
{
inputhist = (inputhist - 1) & 31; // cycle back inputhist = (inputhist - 1) & 31; // cycle back
} while (inputhist != inputline && !inputlines[inputhist][1]); while (inputhist != inputline && !inputlines[inputhist][0]);
// stop at the last history input line, which is the // stop at the last history input line, which is the
// current line + 1 because we cycle through the 32 input lines // current line + 1 because we cycle through the 32 input lines
if (inputhist == inputline) if (inputhist == inputline)
inputhist = (inputline + 1) & 31; inputhist = (inputline + 1) & 31;
M_Memcpy(inputlines[inputline], inputlines[inputhist], CON_MAXPROMPTCHARS); CON_InputSetString(inputlines[inputhist]);
input_cx = strlen(inputlines[inputline]);
return true; return true;
} }
@ -909,23 +1013,14 @@ boolean CON_Responder(event_t *ev)
if (inputhist == inputline) if (inputhist == inputline)
return true; return true;
do do
{
inputhist = (inputhist + 1) & 31; inputhist = (inputhist + 1) & 31;
} while (inputhist != inputline && !inputlines[inputhist][1]); while (inputhist != inputline && !inputlines[inputhist][0]);
memset(inputlines[inputline], 0, CON_MAXPROMPTCHARS);
// back to currentline // back to currentline
if (inputhist == inputline) if (inputhist == inputline)
{ CON_InputClear();
inputlines[inputline][0] = CON_PROMPTCHAR;
input_cx = 1;
}
else else
{ CON_InputSetString(inputlines[inputhist]);
strcpy(inputlines[inputline], inputlines[inputhist]);
input_cx = strlen(inputlines[inputline]);
}
return true; return true;
} }
@ -950,15 +1045,12 @@ boolean CON_Responder(event_t *ev)
return false; return false;
// add key to cmd line here // add key to cmd line here
if (input_cx < CON_MAXPROMPTCHARS)
{
if (key >= 'A' && key <= 'Z' && !shiftdown) //this is only really necessary for dedicated servers if (key >= 'A' && key <= 'Z' && !shiftdown) //this is only really necessary for dedicated servers
key = key + 'a' - 'A'; key = key + 'a' - 'A';
inputlines[inputline][input_cx] = (char)key; if (input_sel != input_cur)
inputlines[inputline][input_cx + 1] = 0; CON_InputDelSelection();
input_cx++; CON_InputAddChar(key);
}
return true; return true;
} }
@ -1242,26 +1334,89 @@ void CONS_Error(const char *msg)
// //
static void CON_DrawInput(void) static void CON_DrawInput(void)
{ {
char *p;
size_t c;
INT32 x, y;
INT32 charwidth = (INT32)con_scalefactor << 3; INT32 charwidth = (INT32)con_scalefactor << 3;
const char *p = inputlines[inputline];
// input line scrolls left if it gets too long size_t c, clen, cend;
p = inputlines[inputline]; UINT8 lellip = 0, rellip = 0;
if (input_cx >= con_width-11) INT32 x, y, i;
p += input_cx - (con_width-11) + 1;
y = con_curlines - 12 * con_scalefactor; y = con_curlines - 12 * con_scalefactor;
x = charwidth*2;
for (c = 0, x = charwidth; c < con_width-11; c++, x += charwidth) clen = con_width-13;
if (input_len <= clen)
{
c = 0;
clen = input_len;
}
else // input line scrolls left if it gets too long
{
clen -= 2; // There will always be some extra truncation -- but where is what we'll find out
if (input_cur <= clen/2)
{
// Close enough to right edge to show all
c = 0;
// Always will truncate right side from this position, so always draw right ellipsis
rellip = 1;
}
else
{
// Cursor in the middle (or right side) of input
// Move over for the ellipsis
c = input_cur - (clen/2) + 2;
x += charwidth*2;
lellip = 1;
if (c + clen >= input_len)
{
// Cursor in the right side of input
// We were too far over, so move back
c = input_len - clen;
}
else
{
// Cursor in the middle -- ellipses on both sides
clen -= 2;
rellip = 1;
}
}
}
if (lellip)
{
x -= charwidth*3;
if (input_sel < c)
V_DrawFill(x, y, charwidth*3, (10 * con_scalefactor), 107 | V_NOSCALESTART);
for (i = 0; i < 3; ++i, x += charwidth)
V_DrawCharacter(x, y, '.' | cv_constextsize.value | V_GRAYMAP | V_NOSCALESTART, !cv_allcaps.value);
}
else
V_DrawCharacter(x-charwidth, y, CON_PROMPTCHAR | cv_constextsize.value | V_GRAYMAP | V_NOSCALESTART, !cv_allcaps.value);
for (cend = c + clen; c < cend; ++c, x += charwidth)
{
if ((input_sel > c && input_cur <= c) || (input_sel <= c && input_cur > c))
{
V_DrawFill(x, y, charwidth, (10 * con_scalefactor), 107 | V_NOSCALESTART);
V_DrawCharacter(x, y, p[c] | cv_constextsize.value | V_YELLOWMAP | V_NOSCALESTART, !cv_allcaps.value);
}
else
V_DrawCharacter(x, y, p[c] | cv_constextsize.value | V_NOSCALESTART, !cv_allcaps.value); V_DrawCharacter(x, y, p[c] | cv_constextsize.value | V_NOSCALESTART, !cv_allcaps.value);
// draw the blinking cursor if (c == input_cur && con_tick >= 4)
// V_DrawCharacter(x, y + (con_scalefactor*2), '_' | cv_constextsize.value | V_NOSCALESTART, !cv_allcaps.value);
x = ((input_cx >= con_width-11) ? (INT32)(con_width-11) : (INT32)((input_cx + 1)) * charwidth); }
if (con_tick < 4) if (cend == input_cur && con_tick >= 4)
V_DrawCharacter(x, y, '_' | cv_constextsize.value | V_NOSCALESTART, !cv_allcaps.value); V_DrawCharacter(x, y + (con_scalefactor*2), '_' | cv_constextsize.value | V_NOSCALESTART, !cv_allcaps.value);
if (rellip)
{
if (input_sel > cend)
V_DrawFill(x, y, charwidth*3, (10 * con_scalefactor), 107 | V_NOSCALESTART);
for (i = 0; i < 3; ++i, x += charwidth)
V_DrawCharacter(x, y, '.' | cv_constextsize.value | V_GRAYMAP | V_NOSCALESTART, !cv_allcaps.value);
}
} }
// draw the last lines of console text to the top of the screen // draw the last lines of console text to the top of the screen
@ -1417,7 +1572,7 @@ static void CON_DrawConsole(void)
{ {
// inu: no more width (was always 0 and vid.width) // inu: no more width (was always 0 and vid.width)
if (rendermode != render_none) if (rendermode != render_none)
V_DrawFadeConsBack(con_curlines, cons_backcolor.value); // translucent background V_DrawFadeConsBack(con_curlines); // translucent background
} }
// draw console text lines from top to bottom // draw console text lines from top to bottom

View file

@ -40,11 +40,10 @@ extern consvar_t cons_backcolor;
extern UINT8 *yellowmap, *purplemap, *lgreenmap, *bluemap, *graymap, *redmap, *orangemap; extern UINT8 *yellowmap, *purplemap, *lgreenmap, *bluemap, *graymap, *redmap, *orangemap;
// Console bg colors: // Console bg color (auto updated to match)
extern UINT8 *cwhitemap, *corangemap, *cbluemap, *cgreenmap, *cgraymap, extern UINT8 *consolebgmap;
*credmap;
void CON_ReSetupBackColormap(UINT16 num); void CON_SetupBackColormap(void);
void CON_ClearHUD(void); // clear heads up messages void CON_ClearHUD(void); // clear heads up messages
void CON_Ticker(void); void CON_Ticker(void);

View file

@ -73,6 +73,7 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
#include "dehacked.h" // Dehacked list test #include "dehacked.h" // Dehacked list test
#include "m_cond.h" // condition initialization #include "m_cond.h" // condition initialization
#include "fastcmp.h" #include "fastcmp.h"
#include "keys.h"
#ifdef CMAKECONFIG #ifdef CMAKECONFIG
#include "config.h" #include "config.h"
@ -176,6 +177,38 @@ void D_PostEvent(const event_t *ev)
void D_PostEvent_end(void) {}; void D_PostEvent_end(void) {};
#endif #endif
// modifier keys
UINT8 shiftdown = 0; // 0x1 left, 0x2 right
UINT8 ctrldown = 0; // 0x1 left, 0x2 right
UINT8 altdown = 0; // 0x1 left, 0x2 right
//
// D_ModifierKeyResponder
// Sets global shift/ctrl/alt variables, never actually eats events
//
static inline void D_ModifierKeyResponder(event_t *ev)
{
if (ev->type == ev_keydown) switch (ev->data1)
{
case KEY_LSHIFT: shiftdown |= 0x1; return;
case KEY_RSHIFT: shiftdown |= 0x2; return;
case KEY_LCTRL: ctrldown |= 0x1; return;
case KEY_RCTRL: ctrldown |= 0x2; return;
case KEY_LALT: altdown |= 0x1; return;
case KEY_RALT: altdown |= 0x2; return;
default: return;
}
else if (ev->type == ev_keyup) switch (ev->data1)
{
case KEY_LSHIFT: shiftdown &= ~0x1; return;
case KEY_RSHIFT: shiftdown &= ~0x2; return;
case KEY_LCTRL: ctrldown &= ~0x1; return;
case KEY_RCTRL: ctrldown &= ~0x2; return;
case KEY_LALT: altdown &= ~0x1; return;
case KEY_RALT: altdown &= ~0x2; return;
default: return;
}
}
// //
// D_ProcessEvents // D_ProcessEvents
// Send all the events of the given timestamp down the responder chain // Send all the events of the given timestamp down the responder chain
@ -188,6 +221,9 @@ void D_ProcessEvents(void)
{ {
ev = &events[eventtail]; ev = &events[eventtail];
// Set global shift/ctrl/alt down variables
D_ModifierKeyResponder(ev); // never eats events
// Screenshots over everything so that they can be taken anywhere. // Screenshots over everything so that they can be taken anywhere.
if (M_ScreenshotResponder(ev)) if (M_ScreenshotResponder(ev))
continue; // ate the event continue; // ate the event

View file

@ -1721,6 +1721,18 @@ INT32 I_PutEnv(char *variable)
return putenv(variable); return putenv(variable);
} }
INT32 I_ClipboardCopy(const char *data, size_t size)
{
(void)data;
(void)size;
return -1;
}
char *I_ClipboardPaste(void)
{
return NULL;
}
const CPUInfoFlags *I_CPUInfo(void) const CPUInfoFlags *I_CPUInfo(void)
{ {
static CPUInfoFlags DOS_CPUInfo; static CPUInfoFlags DOS_CPUInfo;

View file

@ -394,6 +394,9 @@ extern INT32 cv_debug;
// Misc stuff for later... // Misc stuff for later...
// ======================= // =======================
// Modifier key variables, accessible anywhere
extern UINT8 shiftdown, ctrldown, altdown;
// if we ever make our alloc stuff... // if we ever make our alloc stuff...
#define ZZ_Alloc(x) Z_Malloc(x, PU_STATIC, NULL) #define ZZ_Alloc(x) Z_Malloc(x, PU_STATIC, NULL)

View file

@ -162,6 +162,18 @@ INT32 I_PutEnv(char *variable)
return -1; return -1;
} }
INT32 I_ClipboardCopy(const char *data, size_t size)
{
(void)data;
(void)size;
return -1;
}
char *I_ClipboardPaste(void)
{
return NULL;
}
void I_RegisterSysCommands(void) {} void I_RegisterSysCommands(void) {}
#include "../sdl/dosstr.c" #include "../sdl/dosstr.c"

View file

@ -656,6 +656,7 @@ void HWR_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 color)
{ {
FOutVector v[4]; FOutVector v[4];
FSurfaceInfo Surf; FSurfaceInfo Surf;
float sdupx, sdupy;
if (w < 0 || h < 0) if (w < 0 || h < 0)
return; // consistency w/ software return; // consistency w/ software
@ -664,10 +665,16 @@ void HWR_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 color)
// | /| // | /|
// |/ | // |/ |
// 0--1 // 0--1
v[0].x = v[3].x = (x - 160.0f)/160.0f; sdupx = FIXED_TO_FLOAT(vid.fdupx)*2.0f;
v[2].x = v[1].x = ((x+w) - 160.0f)/160.0f; sdupy = FIXED_TO_FLOAT(vid.fdupy)*2.0f;
v[0].y = v[1].y = -(y - 100.0f)/100.0f;
v[2].y = v[3].y = -((y+h) - 100.0f)/100.0f; if (color & V_NOSCALESTART)
sdupx = sdupy = 2.0f;
v[0].x = v[3].x = (x*sdupx)/vid.width - 1;
v[2].x = v[1].x = (x*sdupx + w*sdupx)/vid.width - 1;
v[0].y = v[1].y = 1-(y*sdupy)/vid.height;
v[2].y = v[3].y = 1-(y*sdupy + h*sdupy)/vid.height;
//Hurdler: do we still use this argb color? if not, we should remove it //Hurdler: do we still use this argb color? if not, we should remove it
v[0].argb = v[1].argb = v[2].argb = v[3].argb = 0xff00ff00; //; v[0].argb = v[1].argb = v[2].argb = v[3].argb = 0xff00ff00; //;

View file

@ -308,6 +308,23 @@ static md2_model_t *md2_readModel(const char *filename)
model->header.numSkins = 1; model->header.numSkins = 1;
#define MD2LIMITCHECK(field, max, msgname) \
if (field > max) \
{ \
CONS_Alert(CONS_ERROR, "md2_readModel: %s has too many " msgname " (# found: %d, maximum: %d)\n", filename, field, max); \
md2_freeModel (model); \
return 0; \
}
// Uncomment if these are actually needed
// MD2LIMITCHECK(model->header.numSkins, MD2_MAX_SKINS, "skins")
// MD2LIMITCHECK(model->header.numTexCoords, MD2_MAX_TEXCOORDS, "texture coordinates")
MD2LIMITCHECK(model->header.numTriangles, MD2_MAX_TRIANGLES, "triangles")
MD2LIMITCHECK(model->header.numFrames, MD2_MAX_FRAMES, "frames")
MD2LIMITCHECK(model->header.numVertices, MD2_MAX_VERTICES, "vertices")
#undef MD2LIMITCHECK
// read skins // read skins
fseek(file, model->header.offsetSkins, SEEK_SET); fseek(file, model->header.offsetSkins, SEEK_SET);
if (model->header.numSkins > 0) if (model->header.numSkins > 0)
@ -319,8 +336,6 @@ static md2_model_t *md2_readModel(const char *filename)
md2_freeModel (model); md2_freeModel (model);
return 0; return 0;
} }
;
} }
// read texture coordinates // read texture coordinates
@ -334,8 +349,6 @@ static md2_model_t *md2_readModel(const char *filename)
md2_freeModel (model); md2_freeModel (model);
return 0; return 0;
} }
} }
// read triangles // read triangles
@ -769,6 +782,7 @@ void HWR_InitMD2(void)
md2_playermodels[s].grpatch = NULL; md2_playermodels[s].grpatch = NULL;
md2_playermodels[s].skin = -1; md2_playermodels[s].skin = -1;
md2_playermodels[s].notfound = true; md2_playermodels[s].notfound = true;
md2_playermodels[s].error = false;
} }
for (i = 0; i < NUMSPRITES; i++) for (i = 0; i < NUMSPRITES; i++)
{ {
@ -777,6 +791,7 @@ void HWR_InitMD2(void)
md2_models[i].grpatch = NULL; md2_models[i].grpatch = NULL;
md2_models[i].skin = -1; md2_models[i].skin = -1;
md2_models[i].notfound = true; md2_models[i].notfound = true;
md2_models[i].error = false;
} }
// read the md2.dat file // read the md2.dat file
@ -1269,6 +1284,8 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
else else
md2 = &md2_models[spr->mobj->sprite]; md2 = &md2_models[spr->mobj->sprite];
if (md2->error)
return; // we already failed loading this before :(
if (!md2->model) if (!md2->model)
{ {
//CONS_Debug(DBG_RENDER, "Loading MD2... (%s)", sprnames[spr->mobj->sprite]); //CONS_Debug(DBG_RENDER, "Loading MD2... (%s)", sprnames[spr->mobj->sprite]);
@ -1282,6 +1299,7 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
else else
{ {
//CONS_Debug(DBG_RENDER, " FAILED\n"); //CONS_Debug(DBG_RENDER, " FAILED\n");
md2->error = true; // prevent endless fail
return; return;
} }
} }

View file

@ -123,6 +123,7 @@ typedef struct
void *blendgrpatch; void *blendgrpatch;
boolean notfound; boolean notfound;
INT32 skin; INT32 skin;
boolean error;
} md2_t; } md2_t;
extern md2_t md2_models[NUMSPRITES]; extern md2_t md2_models[NUMSPRITES];

View file

@ -757,15 +757,8 @@ void HU_clearChatChars(void)
// //
boolean HU_Responder(event_t *ev) boolean HU_Responder(event_t *ev)
{ {
static boolean shiftdown = false;
UINT8 c; UINT8 c;
if (ev->data1 == KEY_LSHIFT || ev->data1 == KEY_RSHIFT)
{
shiftdown = (ev->type == ev_keydown);
return chat_on;
}
if (ev->type != ev_keydown) if (ev->type != ev_keydown)
return false; return false;

View file

@ -296,6 +296,14 @@ char *I_GetEnv(const char *name);
INT32 I_PutEnv(char *variable); INT32 I_PutEnv(char *variable);
/** \brief Put data in system clipboard
*/
INT32 I_ClipboardCopy(const char *data, size_t size);
/** \brief Retrieve data from system clipboard
*/
const char *I_ClipboardPaste(void);
void I_RegisterSysCommands(void); void I_RegisterSysCommands(void);
#endif #endif

View file

@ -182,9 +182,6 @@ static INT32 vidm_selected = 0;
static INT32 vidm_nummodes; static INT32 vidm_nummodes;
static INT32 vidm_column_size; static INT32 vidm_column_size;
// what a headache.
static boolean shiftdown = false;
// //
// PROTOTYPES // PROTOTYPES
// //
@ -2080,11 +2077,6 @@ boolean M_Responder(event_t *ev)
|| gamestate == GS_CREDITS || gamestate == GS_EVALUATION) || gamestate == GS_CREDITS || gamestate == GS_EVALUATION)
return false; return false;
if (ev->type == ev_keyup && (ev->data1 == KEY_LSHIFT || ev->data1 == KEY_RSHIFT))
{
shiftdown = false;
return false;
}
if (noFurtherInput) if (noFurtherInput)
{ {
// Ignore input after enter/escape/other buttons // Ignore input after enter/escape/other buttons
@ -2098,10 +2090,6 @@ boolean M_Responder(event_t *ev)
// added 5-2-98 remap virtual keys (mouse & joystick buttons) // added 5-2-98 remap virtual keys (mouse & joystick buttons)
switch (ch) switch (ch)
{ {
case KEY_LSHIFT:
case KEY_RSHIFT:
shiftdown = true;
break; //return false;
case KEY_MOUSE1: case KEY_MOUSE1:
case KEY_JOY1: case KEY_JOY1:
case KEY_JOY1 + 2: case KEY_JOY1 + 2:

View file

@ -269,6 +269,18 @@ INT32 I_PutEnv(char *variable)
return -1; return -1;
} }
INT32 I_ClipboardCopy(const char *data, size_t size)
{
(void)data;
(void)size;
return -1;
}
char *I_ClipboardPaste(void)
{
return NULL;
}
void I_RegisterSysCommands(void) {} void I_RegisterSysCommands(void) {}
#include "../sdl/dosstr.c" #include "../sdl/dosstr.c"

View file

@ -2585,7 +2585,7 @@ boolean P_SetupLevel(boolean skipprecip)
lastloadedmaplumpnum = W_GetNumForName(maplumpname = G_BuildMapName(gamemap)); lastloadedmaplumpnum = W_GetNumForName(maplumpname = G_BuildMapName(gamemap));
R_ReInitColormaps(mapheaderinfo[gamemap-1]->palette); R_ReInitColormaps(mapheaderinfo[gamemap-1]->palette);
CON_ReSetupBackColormap(mapheaderinfo[gamemap-1]->palette); CON_SetupBackColormap();
// SRB2 determines the sky texture to be used depending on the map header. // SRB2 determines the sky texture to be used depending on the map header.
P_SetupLevelSky(mapheaderinfo[gamemap-1]->skynum, true); P_SetupLevelSky(mapheaderinfo[gamemap-1]->skynum, true);

View file

@ -2647,6 +2647,47 @@ INT32 I_PutEnv(char *variable)
#endif #endif
} }
INT32 I_ClipboardCopy(const char *data, size_t size)
{
char storage[256];
if (size > 255)
size = 255;
memcpy(storage, data, size);
storage[size] = 0;
if (SDL_SetClipboardText(storage))
return 0;
return -1;
}
const char *I_ClipboardPaste(void)
{
static char clipboard_modified[256];
char *clipboard_contents, *i = clipboard_modified;
if (!SDL_HasClipboardText())
return NULL;
clipboard_contents = SDL_GetClipboardText();
memcpy(clipboard_modified, clipboard_contents, 255);
SDL_free(clipboard_contents);
clipboard_modified[255] = 0;
while (*i)
{
if (*i == '\n' || *i == '\r')
{ // End on newline
*i = 0;
break;
}
else if (*i == '\t')
*i = ' '; // Tabs become spaces
else if (*i < 32 || (unsigned)*i > 127)
*i = '?'; // Nonprintable chars become question marks
++i;
}
return (const char *)&clipboard_modified;
}
/** \brief The isWadPathOk function /** \brief The isWadPathOk function
\param path string path to check \param path string path to check

View file

@ -24,7 +24,6 @@ boolean OglSdlSurface(INT32 w, INT32 h);
void OglSdlFinishUpdate(boolean vidwait); void OglSdlFinishUpdate(boolean vidwait);
extern SDL_Window *window;
extern SDL_Renderer *renderer; extern SDL_Renderer *renderer;
extern SDL_GLContext sdlglcontext; extern SDL_GLContext sdlglcontext;
extern Uint16 realwidth; extern Uint16 realwidth;

View file

@ -71,4 +71,7 @@ void I_GetConsoleEvents(void);
void SDLforceUngrabMouse(void); void SDLforceUngrabMouse(void);
// Needed for some WIN32 functions
extern SDL_Window *window;
#endif #endif

View file

@ -2666,6 +2666,18 @@ INT32 I_PutEnv(char *variable)
#endif #endif
} }
INT32 I_ClipboardCopy(const char *data, size_t size)
{
(void)data;
(void)size;
return -1;
}
char *I_ClipboardPaste(void)
{
return NULL;
}
/** \brief The isWadPathOk function /** \brief The isWadPathOk function
\param path string path to check \param path string path to check

View file

@ -774,6 +774,13 @@ void V_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c)
if (!screens[0]) if (!screens[0])
return; return;
if (c & V_NOSCALESTART)
{
dest = screens[0] + y*vid.width + x;
deststop = screens[0] + vid.rowbytes * vid.height;
}
else
{
if (x == 0 && y == 0 && w == BASEVIDWIDTH && h == BASEVIDHEIGHT) if (x == 0 && y == 0 && w == BASEVIDWIDTH && h == BASEVIDHEIGHT)
{ // Clear the entire screen, from dest to deststop. Yes, this really works. { // Clear the entire screen, from dest to deststop. Yes, this really works.
memset(screens[0], (UINT8)(c&255), vid.width * vid.height * vid.bpp); memset(screens[0], (UINT8)(c&255), vid.width * vid.height * vid.bpp);
@ -813,6 +820,7 @@ void V_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c)
dest += (vid.height - (BASEVIDHEIGHT * dupy)) * vid.width / 2; dest += (vid.height - (BASEVIDHEIGHT * dupy)) * vid.width / 2;
} }
} }
}
c &= 255; c &= 255;
@ -968,45 +976,38 @@ void V_DrawFadeScreen(void)
} }
// Simple translucency with one color, over a set number of lines starting from the top. // Simple translucency with one color, over a set number of lines starting from the top.
void V_DrawFadeConsBack(INT32 plines, INT32 pcolor) void V_DrawFadeConsBack(INT32 plines)
{ {
UINT8 *deststop, *colormap, *buf; UINT8 *deststop, *buf;
#ifdef HWRENDER // not win32 only 19990829 by Kin #ifdef HWRENDER // not win32 only 19990829 by Kin
if (rendermode != render_soft && rendermode != render_none) if (rendermode != render_soft && rendermode != render_none)
{ {
UINT32 hwcolor; UINT32 hwcolor;
switch (pcolor) switch (cons_backcolor.value)
{ {
case 0: hwcolor = 0xffffff00; break; //white case 0: hwcolor = 0xffffff00; break; // White
case 1: hwcolor = 0xff800000; break; //orange case 1: hwcolor = 0x80808000; break; // Gray
case 2: hwcolor = 0x0000ff00; break; //blue case 2: hwcolor = 0x40201000; break; // Brown
case 3: hwcolor = 0x00800000; break; //green case 3: hwcolor = 0xff000000; break; // Red
case 4: hwcolor = 0x80808000; break; //gray case 4: hwcolor = 0xff800000; break; // Orange
case 5: hwcolor = 0xff000000; break; //red case 5: hwcolor = 0x80800000; break; // Yellow
default: hwcolor = 0x00800000; break; //green case 6: hwcolor = 0x00800000; break; // Green
case 7: hwcolor = 0x0000ff00; break; // Blue
case 8: hwcolor = 0x4080ff00; break; // Cyan
// Default green
default: hwcolor = 0x00800000; break;
} }
HWR_DrawConsoleBack(hwcolor, plines); HWR_DrawConsoleBack(hwcolor, plines);
return; return;
} }
#endif #endif
switch (pcolor)
{
case 0: colormap = cwhitemap; break;
case 1: colormap = corangemap; break;
case 2: colormap = cbluemap; break;
case 3: colormap = cgreenmap; break;
case 4: colormap = cgraymap; break;
case 5: colormap = credmap; break;
default: colormap = cgreenmap; break;
}
// heavily simplified -- we don't need to know x or y position, // heavily simplified -- we don't need to know x or y position,
// just the stop position // just the stop position
deststop = screens[0] + vid.rowbytes * min(plines, vid.height); deststop = screens[0] + vid.rowbytes * min(plines, vid.height);
for (buf = screens[0]; buf < deststop; ++buf) for (buf = screens[0]; buf < deststop; ++buf)
*buf = colormap[*buf]; *buf = consolebgmap[*buf];
} }
// Gets string colormap, used for 0x80 color codes // Gets string colormap, used for 0x80 color codes

View file

@ -145,7 +145,7 @@ void V_DrawFlatFill(INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatnum);
// fade down the screen buffer before drawing the menu over // fade down the screen buffer before drawing the menu over
void V_DrawFadeScreen(void); void V_DrawFadeScreen(void);
void V_DrawFadeConsBack(INT32 plines, INT32 pcolor); void V_DrawFadeConsBack(INT32 plines);
// draw a single character // draw a single character
void V_DrawCharacter(INT32 x, INT32 y, INT32 c, boolean lowercaseallowed); void V_DrawCharacter(INT32 x, INT32 y, INT32 c, boolean lowercaseallowed);

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@ -3598,6 +3598,18 @@ INT32 I_PutEnv(char *variable)
return putenv(variable); return putenv(variable);
} }
INT32 I_ClipboardCopy(const char *data, size_t size)
{
(void)data;
(void)size;
return -1;
}
const char *I_ClipboardPaste(void)
{
return NULL;
}
typedef BOOL (WINAPI *p_IsProcessorFeaturePresent) (DWORD); typedef BOOL (WINAPI *p_IsProcessorFeaturePresent) (DWORD);
const CPUInfoFlags *I_CPUInfo(void) const CPUInfoFlags *I_CPUInfo(void)

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@ -3470,6 +3470,18 @@ INT32 I_PutEnv(char *variable)
return putenv(variable); return putenv(variable);
} }
INT32 I_ClipboardCopy(const char *data, size_t size)
{
(void)data;
(void)size;
return -1;
}
char *I_ClipboardPaste(void)
{
return NULL;
}
typedef BOOL (WINAPI *MyFunc3) (DWORD); typedef BOOL (WINAPI *MyFunc3) (DWORD);
const CPUInfoFlags *I_CPUInfo(void) const CPUInfoFlags *I_CPUInfo(void)