diff --git a/src/hu_stuff.c b/src/hu_stuff.c index 1f474d22..40c06538 100644 --- a/src/hu_stuff.c +++ b/src/hu_stuff.c @@ -1440,39 +1440,6 @@ static void HU_drawMiniChat(void) } - -// HU_DrawUpArrow -// You see, we don't have arrow graphics in 2.1 and I'm too lazy to include a 2 bytes file for it. - -static void HU_DrawUpArrow(INT32 x, INT32 y, INT32 options) -{ - // Ok I'm super lazy so let's make this as the worst draw function: - V_DrawFill(x+2, y, 1, 1, 103|options); - V_DrawFill(x+1, y+1, 3, 1, 103|options); - V_DrawFill(x, y+2, 5, 1, 103|options); // that's the yellow part, I swear - - V_DrawFill(x+3, y, 1, 1, 26|options); - V_DrawFill(x+4, y+1, 1, 1, 26|options); - V_DrawFill(x+5, y+2, 1, 1, 26|options); - V_DrawFill(x, y+3, 6, 1, 26|options); // that's the black part. no racism intended. i swear. -} - -// HU_DrawDownArrow -// Should we talk about anime waifus to pass the time? This feels retarded. - -static void HU_DrawDownArrow(INT32 x, INT32 y, INT32 options) -{ - // Ok I'm super lazy so let's make this as the worst draw function: - V_DrawFill(x, y, 6, 1, 26|options); - V_DrawFill(x, y+1, 5, 1, 26|options); - V_DrawFill(x+1, y+2, 3, 1, 26|options); - V_DrawFill(x+2, y+3, 1, 1, 26|options); // that's the black part. no racism intended. i swear. - - V_DrawFill(x, y, 5, 1, 103|options); - V_DrawFill(x+1, y+1, 3, 1, 103|options); - V_DrawFill(x+2, y+2, 1, 1, 103|options); // that's the yellow part, I swear -} - // HU_DrawChatLog static void HU_drawChatLog(INT32 offset) @@ -1580,11 +1547,10 @@ static void HU_drawChatLog(INT32 offset) chat_scroll = chat_maxscroll; // draw arrows to indicate that we can (or not) scroll. - if (chat_scroll > 0) - HU_DrawUpArrow(chatx-8, ((justscrolledup) ? (chat_topy-1) : (chat_topy)), V_SNAPTOBOTTOM | V_SNAPTOLEFT); + V_DrawString(chatx-8, ((justscrolledup) ? (chat_topy-1) : (chat_topy)), V_SNAPTOBOTTOM | V_SNAPTOLEFT | V_YELLOWMAP, "\x1A"); // up arrow if (chat_scroll < chat_maxscroll) - HU_DrawDownArrow(chatx-8, chat_bottomy-((justscrolleddown) ? 3 : 4), V_SNAPTOBOTTOM | V_SNAPTOLEFT); + V_DrawString(chatx-8, chat_bottomy-((justscrolleddown) ? 3 : 4), V_SNAPTOBOTTOM | V_SNAPTOLEFT | V_YELLOWMAP, "\x1B"); // down arrow justscrolleddown = false; justscrolledup = false;