Change dummysplitplayers into splitplayers, unhide it, and set it when joining and not just hosting

Silly oversight
This commit is contained in:
TehRealSalt 2018-09-30 18:07:05 -04:00
parent 9cf379f091
commit a4f3d4867d
4 changed files with 17 additions and 11 deletions

View File

@ -2377,8 +2377,11 @@ static void Command_connect(void)
CONS_Alert(CONS_ERROR, M_GetText("There is no network driver\n"));
}
splitscreen = 3; // TEMPORARY TESTING MEASURE
SplitScreen_OnChange();
if (splitscreen != cv_splitplayers.value-1)
{
splitscreen = cv_splitplayers.value-1;
SplitScreen_OnChange();
}
botingame = false;
botskin = 0;
CL_ConnectToServer(viams);

View File

@ -759,6 +759,8 @@ void D_RegisterClientCommands(void)
CV_RegisterVar(&cv_playername4);
CV_RegisterVar(&cv_playercolor4);
CV_RegisterVar(&cv_skin4);
// preferred number of players
CV_RegisterVar(&cv_splitplayers);
#ifdef SEENAMES
CV_RegisterVar(&cv_seenames);

View File

@ -62,6 +62,7 @@ extern consvar_t cv_turnaxis2,cv_moveaxis2,cv_brakeaxis2,cv_aimaxis2,cv_lookaxis
extern consvar_t cv_turnaxis3,cv_moveaxis3,cv_brakeaxis3,cv_aimaxis3,cv_lookaxis3,cv_fireaxis3,cv_driftaxis3;
extern consvar_t cv_turnaxis4,cv_moveaxis4,cv_brakeaxis4,cv_aimaxis4,cv_lookaxis4,cv_fireaxis4,cv_driftaxis4;
extern consvar_t cv_ghost_besttime, cv_ghost_bestlap, cv_ghost_last, cv_ghost_guest, cv_ghost_staff;
extern consvar_t cv_splitplayers;
typedef enum
{

View File

@ -463,9 +463,9 @@ consvar_t cv_ghost_staff = {"ghost_staff", "Show", CV_SAVE, ghost2_cons_
//todo: add a way to use non-console variables in the menu
// or make these consvars legitimate like color or skin.
#ifndef NOFOURPLAYER
static void Dummysplitplayers_OnChange(void);
static CV_PossibleValue_t dummysplitplayers_cons_t[] = {{1, "One"}, {2, "Two"}, {3, "Three"}, {4, "Four"}, {0, NULL}};
static consvar_t cv_dummysplitplayers = {"dummysplitplayers", "One", CV_HIDEN|CV_CALL, dummysplitplayers_cons_t, Dummysplitplayers_OnChange, 0, NULL, NULL, 0, 0, NULL};
static void Splitplayers_OnChange(void);
CV_PossibleValue_t splitplayers_cons_t[] = {{1, "One"}, {2, "Two"}, {3, "Three"}, {4, "Four"}, {0, NULL}};
consvar_t cv_splitplayers = {"splitplayers", "One", CV_CALL, splitplayers_cons_t, Splitplayers_OnChange, 0, NULL, NULL, 0, 0, NULL};
#endif
static CV_PossibleValue_t dummyteam_cons_t[] = {{0, "Spectator"}, {1, "Red"}, {2, "Blue"}, {0, NULL}};
@ -949,7 +949,7 @@ menuitem_t PlayerMenu[32] =
static menuitem_t MP_SetPlayersMenu[] =
{
#ifndef NOFOURPLAYER
{IT_STRING|IT_CVAR, NULL, "Number of players", &cv_dummysplitplayers, 10},
{IT_STRING|IT_CVAR, NULL, "Number of players", &cv_splitplayers, 10},
#endif
#ifdef NOFOURPLAYER
@ -1002,13 +1002,13 @@ static menuitem_t MP_OfflineServerMenu[] =
};
#ifndef NOFOURPLAYER
static void Dummysplitplayers_OnChange(void)
static void Splitplayers_OnChange(void)
{
UINT8 i = 1; // player 1 is the last unchanging setup
while (i < 4)
{
if (i < cv_dummysplitplayers.value)
if (i < cv_splitplayers.value)
MP_SetPlayersMenu[i+1].status = IT_STRING|IT_CALL;
else
MP_SetPlayersMenu[i+1].status = IT_GRAYEDOUT;
@ -3144,7 +3144,7 @@ void M_Init(void)
// Menu hacks
#ifndef NOFOURPLAYER
CV_RegisterVar(&cv_dummysplitplayers);
CV_RegisterVar(&cv_splitplayers);
#endif
CV_RegisterVar(&cv_dummyteam);
CV_RegisterVar(&cv_dummyscramble);
@ -7398,7 +7398,7 @@ static void M_StartServer(INT32 choice)
#ifdef NOFOURPLAYER
1;
#else
cv_dummysplitplayers.value-1;
cv_splitplayers.value-1;
#endif
(void)choice;
@ -7643,7 +7643,7 @@ static void M_DrawServerMenu(void)
pskin = 0;
#ifndef NOFOURPLAYER
if (!trans && i > cv_dummysplitplayers.value)
if (!trans && i > cv_splitplayers.value)
trans = V_TRANSLUCENT;
#endif