diff --git a/src/p_mobj.c b/src/p_mobj.c index ed794b0f..b0aba1ec 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -6059,7 +6059,7 @@ static void P_NightsItemChase(mobj_t *thing) P_Attract(thing, thing->tracer, true); } -static boolean P_ShieldLook(mobj_t *thing, shieldtype_t shield) +/*static boolean P_ShieldLook(mobj_t *thing, shieldtype_t shield) { if (!thing->target || thing->target->health <= 0 || !thing->target->player || (thing->target->player->powers[pw_shield] & SH_NOSTACK) == SH_NONE || thing->target->player->powers[pw_super] @@ -6127,7 +6127,7 @@ static boolean P_ShieldLook(mobj_t *thing, shieldtype_t shield) return true; } -/*mobj_t *shields[MAXPLAYERS*2]; +mobj_t *shields[MAXPLAYERS*2]; INT32 numshields = 0; void P_RunShields(void)