(fix driftsparks, and subsequently sliptides because i copypasted most of the code for them, disappearing underwater)
This commit is contained in:
toaster 2018-09-18 17:40:39 +01:00
parent 6532c9ccf7
commit a1045d232b
1 changed files with 2 additions and 2 deletions

View File

@ -2297,7 +2297,7 @@ static void K_SpawnDriftSparks(player_t *player)
P_SetMobjState(spark, S_DRIFTSPARK_A1);
}
spark->flags2 = (spark->flags2 & ~MF2_DONTDRAW)|(player->mo->eflags & MF2_DONTDRAW);
spark->flags2 = (spark->flags2 & ~MF2_DONTDRAW)|(player->mo->flags2 & MF2_DONTDRAW);
spark->eflags = (spark->eflags & ~MFE_VERTICALFLIP)|(player->mo->eflags & MFE_VERTICALFLIP);
spark->eflags = (spark->eflags & ~MFE_DRAWONLYFORP1)|(player->mo->eflags & MFE_DRAWONLYFORP1);
spark->eflags = (spark->eflags & ~MFE_DRAWONLYFORP2)|(player->mo->eflags & MFE_DRAWONLYFORP2);
@ -2337,7 +2337,7 @@ static void K_SpawnAIZDust(player_t *player)
spark->momy = (6*player->mo->momy)/5;
//spark->momz = player->mo->momz/2;
spark->flags2 = (spark->flags2 & ~MF2_DONTDRAW)|(player->mo->eflags & MF2_DONTDRAW);
spark->flags2 = (spark->flags2 & ~MF2_DONTDRAW)|(player->mo->flags2 & MF2_DONTDRAW);
spark->eflags = (spark->eflags & ~MFE_VERTICALFLIP)|(player->mo->eflags & MFE_VERTICALFLIP);
spark->eflags = (spark->eflags & ~MFE_DRAWONLYFORP1)|(player->mo->eflags & MFE_DRAWONLYFORP1);
spark->eflags = (spark->eflags & ~MFE_DRAWONLYFORP2)|(player->mo->eflags & MFE_DRAWONLYFORP2);