Remove stupid dumbfuck #ifdefs

WHY THE FUCK DID THESE BREAK IT AAAAAAAAAAAAAAAAAAA
This commit is contained in:
Wolfy 2020-04-07 05:24:38 -05:00
parent d4c69f137a
commit 95e7e59179
5 changed files with 2 additions and 18 deletions

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@ -1898,7 +1898,6 @@ static int lib_sSpeedMusic(lua_State *L)
return 1; return 1;
} }
#ifdef HAVE_LUA_MUSICPLUS
static int lib_sMusicType(lua_State *L) static int lib_sMusicType(lua_State *L)
{ {
player_t *player = NULL; player_t *player = NULL;
@ -2283,7 +2282,6 @@ static int lib_sFadeOutStopMusic(lua_State *L)
return 1; return 1;
} }
#endif
static int lib_sOriginPlaying(lua_State *L) static int lib_sOriginPlaying(lua_State *L)
{ {
void *origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ)); void *origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
@ -3114,7 +3112,6 @@ static luaL_Reg lib[] = {
{"S_ShowMusicCredit",lib_sShowMusicCredit}, {"S_ShowMusicCredit",lib_sShowMusicCredit},
{"S_ChangeMusic",lib_sChangeMusic}, {"S_ChangeMusic",lib_sChangeMusic},
{"S_SpeedMusic",lib_sSpeedMusic}, {"S_SpeedMusic",lib_sSpeedMusic},
#ifdef HAVE_LUA_MUSICPLUS
{"S_MusicType",lib_sMusicType}, {"S_MusicType",lib_sMusicType},
{"S_MusicPlaying",lib_sMusicPlaying}, {"S_MusicPlaying",lib_sMusicPlaying},
{"S_MusicPaused",lib_sMusicPaused}, {"S_MusicPaused",lib_sMusicPaused},
@ -3133,7 +3130,6 @@ static luaL_Reg lib[] = {
{"S_StopFadingMusic",lib_sStopFadingMusic}, {"S_StopFadingMusic",lib_sStopFadingMusic},
{"S_FadeMusic",lib_sFadeMusic}, {"S_FadeMusic",lib_sFadeMusic},
{"S_FadeOutStopMusic",lib_sFadeOutStopMusic}, {"S_FadeOutStopMusic",lib_sFadeOutStopMusic},
#endif
{"S_OriginPlaying",lib_sOriginPlaying}, {"S_OriginPlaying",lib_sOriginPlaying},
{"S_IdPlaying",lib_sIdPlaying}, {"S_IdPlaying",lib_sIdPlaying},
{"S_SoundPlaying",lib_sSoundPlaying}, {"S_SoundPlaying",lib_sSoundPlaying},

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@ -44,9 +44,7 @@ enum hook {
hook_HurtMsg, hook_HurtMsg,
hook_PlayerSpawn, hook_PlayerSpawn,
hook_PlayerQuit, hook_PlayerQuit,
#ifdef HAVE_LUA_MUSICPLUS
hook_MusicChange, hook_MusicChange,
#endif
hook_ShouldSpin, //SRB2KART hook_ShouldSpin, //SRB2KART
hook_ShouldExplode, //SRB2KART hook_ShouldExplode, //SRB2KART
hook_ShouldSquish, //SRB2KART hook_ShouldSquish, //SRB2KART
@ -93,10 +91,8 @@ boolean LUAh_PlayerMsg(int source, int target, int flags, char *msg, int mute);
boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source); // Hook for hurt messages boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source); // Hook for hurt messages
#define LUAh_PlayerSpawn(player) LUAh_PlayerHook(player, hook_PlayerSpawn) // Hook for G_SpawnPlayer #define LUAh_PlayerSpawn(player) LUAh_PlayerHook(player, hook_PlayerSpawn) // Hook for G_SpawnPlayer
void LUAh_PlayerQuit(player_t *plr, int reason); // Hook for player quitting void LUAh_PlayerQuit(player_t *plr, int reason); // Hook for player quitting
#ifdef HAVE_LUA_MUSICPLUS
boolean LUAh_MusicChange(const char *oldname, char *newname, UINT16 *mflags, boolean *looping, boolean LUAh_MusicChange(const char *oldname, char *newname, UINT16 *mflags, boolean *looping,
UINT32 *position, UINT32 *prefadems, UINT32 *fadeinms); // Hook for music changes UINT32 *position, UINT32 *prefadems, UINT32 *fadeinms); // Hook for music changes
#endif
UINT8 LUAh_ShouldSpin(player_t *player, mobj_t *inflictor, mobj_t *source); // SRB2KART: Should player be spun out? UINT8 LUAh_ShouldSpin(player_t *player, mobj_t *inflictor, mobj_t *source); // SRB2KART: Should player be spun out?
UINT8 LUAh_ShouldExplode(player_t *player, mobj_t *inflictor, mobj_t *source); // SRB2KART: Should player be exploded? UINT8 LUAh_ShouldExplode(player_t *player, mobj_t *inflictor, mobj_t *source); // SRB2KART: Should player be exploded?

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@ -55,9 +55,7 @@ const char *const hookNames[hook_MAX+1] = {
"HurtMsg", "HurtMsg",
"PlayerSpawn", "PlayerSpawn",
"PlayerQuit", "PlayerQuit",
#ifdef HAVE_LUA_MUSICPLUS
"MusicChange", "MusicChange",
#endif
"ShouldSpin", "ShouldSpin",
"ShouldExplode", "ShouldExplode",
"ShouldSquish", "ShouldSquish",
@ -1216,8 +1214,6 @@ void LUAh_PlayerQuit(player_t *plr, int reason)
lua_settop(gL, 0); lua_settop(gL, 0);
} }
#ifdef HAVE_LUA_MUSICPLUS
// Hook for music changes // Hook for music changes
boolean LUAh_MusicChange(const char *oldname, char *newname, UINT16 *mflags, boolean *looping, boolean LUAh_MusicChange(const char *oldname, char *newname, UINT16 *mflags, boolean *looping,
UINT32 *position, UINT32 *prefadems, UINT32 *fadeinms) UINT32 *position, UINT32 *prefadems, UINT32 *fadeinms)
@ -1277,8 +1273,6 @@ boolean LUAh_MusicChange(const char *oldname, char *newname, UINT16 *mflags, boo
return hooked; return hooked;
} }
#endif
// Hook for K_SpinPlayer. Determines if yes or no we should get damaged reguardless of circumstances. // Hook for K_SpinPlayer. Determines if yes or no we should get damaged reguardless of circumstances.
UINT8 LUAh_ShouldSpin(player_t *player, mobj_t *inflictor, mobj_t *source) UINT8 LUAh_ShouldSpin(player_t *player, mobj_t *inflictor, mobj_t *source)
{ {

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@ -98,6 +98,4 @@ void COM_Lua_f(void);
}\ }\
} }
#define HAVE_LUA_MUSICPLUS
#endif #endif

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@ -38,7 +38,7 @@ extern INT32 msg_id;
#include "p_local.h" // camera info #include "p_local.h" // camera info
#include "m_misc.h" // for tunes command #include "m_misc.h" // for tunes command
#if defined(HAVE_BLUA) && defined(HAVE_LUA_MUSICPLUS) #ifdef HAVE_BLUA
#include "lua_hook.h" // MusicChange hook #include "lua_hook.h" // MusicChange hook
#endif #endif
@ -1989,7 +1989,7 @@ void S_ChangeMusicEx(const char *mmusic, UINT16 mflags, boolean looping, UINT32
return; return;
strncpy(newmusic, mmusic, 7); strncpy(newmusic, mmusic, 7);
#if defined(HAVE_BLUA) && defined(HAVE_LUA_MUSICPLUS) #ifdef HAVE_BLUA
if(LUAh_MusicChange(music_name, newmusic, &mflags, &looping, &position, &prefadems, &fadeinms)) if(LUAh_MusicChange(music_name, newmusic, &mflags, &looping, &position, &prefadems, &fadeinms))
return; return;
#endif #endif