diff --git a/src/g_game.c b/src/g_game.c index 3329e8ef..219b276e 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2330,8 +2330,7 @@ void G_SpawnPlayer(INT32 playernum, boolean starpost) P_MovePlayerToSpawn(playernum, spawnpoint); #ifdef HAVE_BLUA - player_t *p = &players[playernum]; - LUAh_PlayerSpawn(p); // Lua hook for player spawning :) + LUAh_PlayerSpawn(&players[playernum]); // Lua hook for player spawning :) #endif }