Removed that one empty space thing
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@ -820,7 +820,6 @@ static void Got_Saycmd(UINT8 **p, INT32 playernum)
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}
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HU_AddChatText(va(fmt2, prefix, cstart, dispname, cend, msg)); // add it reguardless, in case we decide to change our mind about our chat type.
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if OLDCHAT
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