Only apply friction changes on the ground

This commit is contained in:
fickleheart 2019-02-19 16:46:48 -06:00
parent 838ed005d2
commit 8988927d16
1 changed files with 1 additions and 1 deletions

View File

@ -5471,7 +5471,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
}
// Wipeout slowdown
if (player->kartstuff[k_spinouttimer] && player->kartstuff[k_wipeoutslow] && player->mo->friction > FRACUNIT/2)
if (player->kartstuff[k_spinouttimer] && player->kartstuff[k_wipeoutslow] && P_IsObjectOnGround(player->mo))
{
if (player->kartstuff[k_offroad])
player->mo->friction -= 4912;