prevent invalid nodes from crashing Net_CloseConnection, print a warning and return instead

This commit is contained in:
Monster Iestyn 2017-05-09 19:57:21 +01:00 committed by Alam Ed Arias
parent 4008cae507
commit 8582406dd2

View file

@ -716,6 +716,12 @@ void Net_CloseConnection(INT32 node)
if (!node)
return;
if (node >= MAXNETNODES) // prevent invalid nodes from crashing the game
{
CONS_Alert(CONS_WARNING, M_GetText("Net_CloseConnection: invalid node %d detected!\n"), node);
return;
}
nodes[node].flags |= NF_CLOSE;
// try to Send ack back (two army problem)