Created W_OpenWadFile for opening WAD files with the path correction code.

This is used by Command_Addfile in the MD5 calculation code, so that it can search subfolders properly and allow addfile in netgames to treat them the same way as in SP
This commit is contained in:
Monster Iestyn 2017-02-16 21:55:17 +00:00
parent 9b737d1165
commit 84727f4205
3 changed files with 56 additions and 50 deletions

View File

@ -2967,6 +2967,7 @@ static void Command_Addfile(void)
XBOXSTATIC char buf[256];
char *buf_p = buf;
INT32 i;
int musiconly; // W_VerifyNMUSlumps isn't boolean
if (COM_Argc() != 2)
{
@ -2981,7 +2982,9 @@ static void Command_Addfile(void)
if (!isprint(fn[i]) || fn[i] == ';')
return;
if (!W_VerifyNMUSlumps(fn))
musiconly = W_VerifyNMUSlumps(fn);
if (!musiconly)
{
// ... But only so long as they contain nothing more then music and sprites.
if (netgame && !(server || adminplayer == consoleplayer))
@ -2993,7 +2996,7 @@ static void Command_Addfile(void)
}
// Add file on your client directly if it is trivial, or you aren't in a netgame.
if (!(netgame || multiplayer) || W_VerifyNMUSlumps(fn))
if (!(netgame || multiplayer) || musiconly)
{
P_AddWadFile(fn, NULL);
return;
@ -3013,9 +3016,7 @@ static void Command_Addfile(void)
#else
FILE *fhandle;
fhandle = fopen(fn, "rb");
if (fhandle)
if ((fhandle = W_OpenWadFile(&fn, true)) != NULL)
{
tic_t t = I_GetTime();
CONS_Debug(DBG_SETUP, "Making MD5 for %s\n",fn);
@ -3023,11 +3024,8 @@ static void Command_Addfile(void)
CONS_Debug(DBG_SETUP, "MD5 calc for %s took %f second\n", fn, (float)(I_GetTime() - t)/TICRATE);
fclose(fhandle);
}
else
{
CONS_Printf(M_GetText("File %s not found.\n"), fn);
else // file not found
return;
}
#endif
WRITEMEM(buf_p, md5sum, 16);
}

View File

@ -133,6 +133,47 @@ void W_Shutdown(void)
static char filenamebuf[MAX_WADPATH];
// W_OpenWadFile
// Helper function for opening the WAD file.
// Returns the FILE * handle for the file, or NULL if not found or could not be opened
// If "useerrors" is true then print errors in the console, else just don't bother
// "filename" may be modified to have the correct path the actual file is located in, if necessary
FILE *W_OpenWadFile(const char **filename, boolean useerrors)
{
FILE *handle;
strncpy(filenamebuf, *filename, MAX_WADPATH);
filenamebuf[MAX_WADPATH - 1] = '\0';
*filename = filenamebuf;
// open wad file
if ((handle = fopen(*filename, "rb")) == NULL)
{
// If we failed to load the file with the path as specified by
// the user, strip the directories and search for the file.
nameonly(filenamebuf);
// If findfile finds the file, the full path will be returned
// in filenamebuf == *filename.
if (findfile(filenamebuf, NULL, true))
{
if ((handle = fopen(*filename, "rb")) == NULL)
{
if (useerrors)
CONS_Alert(CONS_ERROR, M_GetText("Can't open %s\n"), *filename);
return NULL;
}
}
else
{
if (useerrors)
CONS_Alert(CONS_ERROR, M_GetText("File %s not found.\n"), *filename);
return NULL;
}
}
return handle;
}
// search for all DEHACKED lump in all wads and load it
static inline void W_LoadDehackedLumps(UINT16 wadnum)
{
@ -234,7 +275,6 @@ static void W_InvalidateLumpnumCache(void)
memset(lumpnumcache, 0, sizeof (lumpnumcache));
}
// Allocate a wadfile, setup the lumpinfo (directory) and
// lumpcache, add the wadfile to the current active wadfiles
//
@ -271,33 +311,9 @@ UINT16 W_LoadWadFile(const char *filename)
return INT16_MAX;
}
strncpy(filenamebuf, filename, MAX_WADPATH);
filenamebuf[MAX_WADPATH - 1] = '\0';
filename = filenamebuf;
// open wad file
if ((handle = fopen(filename, "rb")) == NULL)
{
// If we failed to load the file with the path as specified by
// the user, strip the directories and search for the file.
nameonly(filenamebuf);
// If findfile finds the file, the full path will be returned
// in filenamebuf == filename.
if (findfile(filenamebuf, NULL, true))
{
if ((handle = fopen(filename, "rb")) == NULL)
{
CONS_Alert(CONS_ERROR, M_GetText("Can't open %s\n"), filename);
return INT16_MAX;
}
}
else
{
CONS_Alert(CONS_ERROR, M_GetText("File %s not found.\n"), filename);
return INT16_MAX;
}
}
if ((handle = W_OpenWadFile(&filename, true)) == NULL)
return INT16_MAX;
// Check if wad files will overflow fileneededbuffer. Only the filename part
// is send in the packet; cf.
@ -1115,21 +1131,11 @@ static int W_VerifyFile(const char *filename, lumpchecklist_t *checklist,
size_t i, j;
int goodfile = false;
if (!checklist) I_Error("No checklist for %s\n", filename);
strlcpy(filenamebuf, filename, MAX_WADPATH);
filename = filenamebuf;
if (!checklist)
I_Error("No checklist for %s\n", filename);
// open wad file
if ((handle = fopen(filename, "rb")) == NULL)
{
nameonly(filenamebuf); // leave full path here
if (findfile(filenamebuf, NULL, true))
{
if ((handle = fopen(filename, "rb")) == NULL)
return -1;
}
else
return -1;
}
if ((handle = W_OpenWadFile(&filename, false)) == NULL)
return -1;
// detect dehacked file with the "soc" extension
if (stricmp(&filename[strlen(filename) - 4], ".soc") != 0

View File

@ -82,6 +82,8 @@ extern wadfile_t *wadfiles[MAX_WADFILES];
void W_Shutdown(void);
// Opens a WAD file. Returns the FILE * handle for the file, or NULL if not found or could not be opened
FILE *W_OpenWadFile(const char **filename, boolean useerrors);
// Load and add a wadfile to the active wad files, returns numbers of lumps, INT16_MAX on error
UINT16 W_LoadWadFile(const char *filename);
#ifdef DELFILE