Skip XD_DISCORD payload in non Discord builds
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@ -5720,5 +5720,7 @@ void Got_DiscordInfo(UINT8 **p, INT32 playernum)
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discordInfo.everyoneCanInvite = (boolean)READUINT8(*p);
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discordInfo.everyoneCanInvite = (boolean)READUINT8(*p);
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DRPC_UpdatePresence();
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DRPC_UpdatePresence();
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#else
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(*p) += 3;
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#endif
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#endif
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}
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}
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