Minor code cleanup, CHAT

This commit is contained in:
mazmazz 2018-12-22 21:17:01 -05:00
parent a66a2021ba
commit 7e9411f320
1 changed files with 119 additions and 119 deletions

View File

@ -585,7 +585,7 @@ static void Command_CSay_f(void)
DoSayCommand(0, 1, HU_CSAY); DoSayCommand(0, 1, HU_CSAY);
} }
static tic_t stop_spamming_you_cunt[MAXPLAYERS]; static tic_t stop_spamming[MAXPLAYERS];
/** Receives a message, processing an ::XD_SAY command. /** Receives a message, processing an ::XD_SAY command.
* \sa DoSayCommand * \sa DoSayCommand
@ -648,15 +648,15 @@ static void Got_Saycmd(UINT8 **p, INT32 playernum)
// before we do anything, let's verify the guy isn't spamming, get this easier on us. // before we do anything, let's verify the guy isn't spamming, get this easier on us.
//if (stop_spamming_you_cunt[playernum] != 0 && cv_chatspamprotection.value && !(flags & HU_CSAY)) //if (stop_spamming[playernum] != 0 && cv_chatspamprotection.value && !(flags & HU_CSAY))
if (stop_spamming_you_cunt[playernum] != 0 && consoleplayer != playernum && cv_chatspamprotection.value && !(flags & HU_CSAY)) if (stop_spamming[playernum] != 0 && consoleplayer != playernum && cv_chatspamprotection.value && !(flags & HU_CSAY))
{ {
CONS_Debug(DBG_NETPLAY,"Received SAY cmd too quickly from Player %d (%s), assuming as spam and blocking message.\n", playernum+1, player_names[playernum]); CONS_Debug(DBG_NETPLAY,"Received SAY cmd too quickly from Player %d (%s), assuming as spam and blocking message.\n", playernum+1, player_names[playernum]);
stop_spamming_you_cunt[playernum] = 4; stop_spamming[playernum] = 4;
spam_eatmsg = 1; spam_eatmsg = 1;
} }
else else
stop_spamming_you_cunt[playernum] = 4; // you can hold off for 4 tics, can you? stop_spamming[playernum] = 4; // you can hold off for 4 tics, can you?
// run the lua hook even if we were supposed to eat the msg, netgame consistency goes first. // run the lua hook even if we were supposed to eat the msg, netgame consistency goes first.
@ -1995,7 +1995,7 @@ void HU_Drawer(void)
if (!OLDCHAT) if (!OLDCHAT)
HU_DrawChat(); HU_DrawChat();
else else
HU_DrawChat_Old(); // why the fuck......................... HU_DrawChat_Old();
} }
else else
{ {
@ -2012,8 +2012,8 @@ void HU_Drawer(void)
// handle spam while we're at it: // handle spam while we're at it:
for(; (i<MAXPLAYERS); i++) for(; (i<MAXPLAYERS); i++)
{ {
if (stop_spamming_you_cunt[i] > 0) if (stop_spamming[i] > 0)
stop_spamming_you_cunt[i]--; stop_spamming[i]--;
} }
// handle chat timers // handle chat timers