Fix viewpoint being reset on boost when spectating

This commit is contained in:
wolfy852 2019-05-12 16:38:50 -05:00
parent 68ad2a9932
commit 7cc5fddbd8
1 changed files with 5 additions and 1 deletions

View File

@ -1249,7 +1249,11 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
if (demo.playback) return;
player = &players[displayplayers[ssplayer-1]];
if (ssplayer == 1)
player = &players[consoleplayer];
else
player = &players[displayplayers[ssplayer-1]];
if (ssplayer == 2)
thiscam = (player->bot == 2 ? &camera[0] : &camera[ssplayer-1]);
else