From 7aa8b94b22089e0889322f8466b9b526b3d81cff Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Mon, 22 Oct 2018 17:48:21 -0400 Subject: [PATCH] Cam follows faster in 2P --- src/p_user.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 8dad7a6e..ccbf6c66 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -8637,7 +8637,10 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall { thiscam->momx = x - thiscam->x; thiscam->momy = y - thiscam->y; - thiscam->momz = FixedMul(z - thiscam->z, camspeed/2); + if (splitscreen == 1) // Wide-screen needs to follow faster, due to a smaller vertical:horizontal ratio of screen space + thiscam->momz = FixedMul(z - thiscam->z, (3*camspeed)/4); + else + thiscam->momz = FixedMul(z - thiscam->z, camspeed/2); } thiscam->pan = pan;