diff --git a/src/info.c b/src/info.c index 69cc2ad2..f5406e2e 100644 --- a/src/info.c +++ b/src/info.c @@ -184,12 +184,12 @@ state_t states[NUMSTATES] = {SPR_NULL, 0, -1, {NULL}, 0, 0, S_OBJPLACE_DUMMY}, //S_OBJPLACE_DUMMY // 1-Up Box Sprites (uses player sprite) - // Kart: default to signpost just to ensure there are no missing sprite errors... - {SPR_PLAY, 18, 2, {NULL}, 0, 16, S_PLAY_BOX2}, // S_PLAY_BOX1 + // Kart: hide for now, fix for R2 + {SPR_NULL, 0, 2, {NULL}, 0, 16, S_PLAY_BOX2}, // S_PLAY_BOX1 {SPR_NULL, 0, 1, {NULL}, 0, 0, S_PLAY_BOX1}, // S_PLAY_BOX2 - {SPR_PLAY, 18, 4, {NULL}, 0, 4, S_PLAY_ICON2}, // S_PLAY_ICON1 + {SPR_NULL, 0, 4, {NULL}, 0, 4, S_PLAY_ICON2}, // S_PLAY_ICON1 {SPR_NULL, 0, 12, {NULL}, 0, 0, S_PLAY_ICON3}, // S_PLAY_ICON2 - {SPR_PLAY, 18, 18, {NULL}, 0, 4, S_NULL}, // S_PLAY_ICON3 + {SPR_NULL, 0, 18, {NULL}, 0, 4, S_NULL}, // S_PLAY_ICON3 // Level end sign (uses player sprite) {SPR_PLAY, 18, 1, {NULL}, 0, 24, S_PLAY_SIGN}, // S_PLAY_SIGN S @@ -2870,14 +2870,14 @@ state_t states[NUMSTATES] = {SPR_AUDI, 4|FF_ANIMATE, -1, {NULL}, 1, 17, S_NULL}, // S_AUDIENCE_CHAO_LOSE - {SPR_AUDI, 10, -1, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_KOTE - {SPR_AUDI, 11, -1, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_RYAN - {SPR_AUDI, 12, -1, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_WENDY - {SPR_AUDI, 13, -1, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_FREEZOR - {SPR_AUDI, 14, -1, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_METALKO - {SPR_AUDI, 15, -1, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_BLACKOUT - {SPR_AUDI, 16, -1, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_BLADE - {SPR_AUDI, 17, -1, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_HINOTE + {SPR_NULL, 0, 0, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_KOTE + {SPR_NULL, 0, 0, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_RYAN + {SPR_NULL, 0, 0, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_WENDY + {SPR_NULL, 0, 0, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_FREEZOR + {SPR_NULL, 0, 0, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_METALKO + {SPR_NULL, 0, 0, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_BLACKOUT + {SPR_NULL, 0, 0, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_BLADE + {SPR_NULL, 0, 0, {NULL}, 0, 0, S_NULL}, // S_FANCHAR_HINOTE {SPR_FLAM, 0, 3, {NULL}, 0, 0, S_FLAYM2}, // S_FLAYM1, {SPR_FLAM, 1, 3, {NULL}, 0, 0, S_FLAYM3}, // S_FLAYM2, @@ -16154,7 +16154,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = }, { // MT_FANCHAR_KOTE - 1994, // doomednum + -1, // doomednum S_FANCHAR_KOTE, // spawnstate -1, // spawnhealth S_NULL, // seestate @@ -16181,7 +16181,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = }, { // MT_FANCHAR_RYAN - 1995, // doomednum + -1, // doomednum S_FANCHAR_RYAN, // spawnstate -1, // spawnhealth S_NULL, // seestate @@ -16208,7 +16208,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = }, { // MT_FANCHAR_WENDY - 1996, // doomednum + -1, // doomednum S_FANCHAR_WENDY, // spawnstate -1, // spawnhealth S_NULL, // seestate @@ -16235,7 +16235,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = }, { // MT_FANCHAR_FREEZOR - 1997, // doomednum + -1, // doomednum S_FANCHAR_FREEZOR, // spawnstate -1, // spawnhealth S_NULL, // seestate @@ -16262,7 +16262,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = }, { // MT_FANCHAR_METALKO - 1998, // doomednum + -1, // doomednum S_FANCHAR_METALKO, // spawnstate -1, // spawnhealth S_NULL, // seestate @@ -16289,7 +16289,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = }, { // MT_FANCHAR_BLACKOUT - 1999, // doomednum + -1, // doomednum S_FANCHAR_BLACKOUT, // spawnstate -1, // spawnhealth S_NULL, // seestate @@ -16316,7 +16316,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = }, { // MT_FANCHAR_BLADE - 1993, // doomednum + -1, // doomednum S_FANCHAR_BLADE, // spawnstate -1, // spawnhealth S_NULL, // seestate @@ -16343,7 +16343,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = }, { // MT_FANCHAR_HINOTE - 1992, // doomednum + -1, // doomednum S_FANCHAR_HINOTE, // spawnstate -1, // spawnhealth S_NULL, // seestate