diff --git a/src/p_mobj.c b/src/p_mobj.c index 68f4f40f..eaef05aa 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -1323,7 +1323,7 @@ fixed_t P_GetMobjGravity(mobj_t *mo) if (mo->player->climbing || (mo->player->pflags & PF_NIGHTSMODE)) gravityadd = 0; - if (!!(mo->flags2 & MF2_OBJECTFLIP) != !!(mo->player->powers[pw_gravityboots])) + if (!(mo->flags2 & MF2_OBJECTFLIP) != !(mo->player->powers[pw_gravityboots])) // negated to turn numeric into bool - would be double negated, but not needed if both would be { gravityadd = -gravityadd; mo->eflags ^= MFE_VERTICALFLIP;