Added judging hands (if'd out)
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parent
4369917912
commit
6c557407d5
28
src/k_kart.c
28
src/k_kart.c
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@ -5577,6 +5577,9 @@ static patch_t *kp_lapanim_lap[7];
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static patch_t *kp_lapanim_final[11];
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static patch_t *kp_lapanim_final[11];
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static patch_t *kp_lapanim_number[10][3];
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static patch_t *kp_lapanim_number[10][3];
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static patch_t *kp_lapanim_emblem;
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static patch_t *kp_lapanim_emblem;
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#if 0
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static patch_t *kp_lapanim_hand[3];
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#endif
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void K_LoadKartHUDGraphics(void)
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void K_LoadKartHUDGraphics(void)
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{
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{
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@ -5796,6 +5799,15 @@ void K_LoadKartHUDGraphics(void)
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}
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}
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kp_lapanim_emblem = (patch_t *) W_CachePatchName("K_LAPE00", PU_HUDGFX);
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kp_lapanim_emblem = (patch_t *) W_CachePatchName("K_LAPE00", PU_HUDGFX);
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#if 0
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sprintf(buffer, "K_LAPH0x");
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for (i = 0; i < 3; i++)
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{
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buffer[7] = '0'+(i+1);
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kp_lapanim_hand[i] = (patch_t *) W_CachePatchName(buffer, PU_HUDGFX);
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}
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#endif
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}
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}
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// For the item toggle menu
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// For the item toggle menu
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@ -7377,12 +7389,28 @@ static void K_drawLapStartAnim(void)
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// This is an EVEN MORE insanely complicated animation.
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// This is an EVEN MORE insanely complicated animation.
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const UINT8 progress = 80-stplyr->kartstuff[k_lapanimation];
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const UINT8 progress = 80-stplyr->kartstuff[k_lapanimation];
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UINT8 *colormap = R_GetTranslationColormap(TC_DEFAULT, stplyr->skincolor, 0);
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UINT8 *colormap = R_GetTranslationColormap(TC_DEFAULT, stplyr->skincolor, 0);
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#if 0
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UINT8 h = 1;
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if (stplyr->kartstuff[k_position] == 1)
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h = 0;
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else if (K_IsPlayerLosing(stplyr))
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h = 2;
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#endif
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V_DrawFixedPatch((BASEVIDWIDTH/2 + (32*max(0, stplyr->kartstuff[k_lapanimation]-76)))*FRACUNIT,
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V_DrawFixedPatch((BASEVIDWIDTH/2 + (32*max(0, stplyr->kartstuff[k_lapanimation]-76)))*FRACUNIT,
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(48 - (32*max(0, progress-76)))*FRACUNIT,
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(48 - (32*max(0, progress-76)))*FRACUNIT,
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FRACUNIT, V_HUDTRANS,
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FRACUNIT, V_HUDTRANS,
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kp_lapanim_emblem, colormap);
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kp_lapanim_emblem, colormap);
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#if 0
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V_DrawFixedPatch((BASEVIDWIDTH/2 + (32*max(0, stplyr->kartstuff[k_lapanimation]-76)))*FRACUNIT,
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(48 - (32*max(0, progress-76))
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+ 4 - abs((leveltime % 8) - 4))*FRACUNIT,
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FRACUNIT, V_HUDTRANS,
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kp_lapanim_hand[h], NULL);
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#endif
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if (stplyr->laps == (UINT8)(cv_numlaps.value - 1))
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if (stplyr->laps == (UINT8)(cv_numlaps.value - 1))
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{
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{
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V_DrawFixedPatch((62 - (32*max(0, progress-76)))*FRACUNIT, // 27
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V_DrawFixedPatch((62 - (32*max(0, progress-76)))*FRACUNIT, // 27
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