SDL2: fixed compiling mixer interface with MSVC

This commit is contained in:
Alam Ed Arias 2019-07-29 17:56:35 -04:00
parent 3e708e62e8
commit 66f84efd02
1 changed files with 5 additions and 5 deletions

View File

@ -98,8 +98,8 @@ static INT32 current_track;
static void var_cleanup(void)
{
loop_point = song_length =\
music_bytes = fading_source = fading_target =\
song_length = loop_point = 0.0f;
music_bytes = fading_source = fading_target =\
fading_timer = fading_duration = 0;
songpaused = is_looping =\
@ -569,7 +569,7 @@ static void music_loop(void)
{
Mix_PlayMusic(music, 0);
Mix_SetMusicPosition(loop_point);
music_bytes = loop_point*44100.0L*4; //assume 44.1khz, 4-byte length (see I_GetSongPosition)
music_bytes = (UINT32)(loop_point*44100.0L*4); //assume 44.1khz, 4-byte length (see I_GetSongPosition)
}
else
I_StopSong();
@ -843,7 +843,7 @@ boolean I_SetSongPosition(UINT32 position)
Mix_RewindMusic(); // needed for mp3
if(Mix_SetMusicPosition((float)(position/1000.0L)) == 0)
music_bytes = position/1000.0L*44100.0L*4; //assume 44.1khz, 4-byte length (see I_GetSongPosition)
music_bytes = (UINT32)(position/1000.0L*44100.0L*4); //assume 44.1khz, 4-byte length (see I_GetSongPosition)
else
// NOTE: This block fires on incorrect song format,
// NOT if position input is greater than song length.
@ -887,7 +887,7 @@ UINT32 I_GetSongPosition(void)
if (!music || I_SongType() == MU_MID)
return 0;
else
return music_bytes/44100.0L*1000.0L/4; //assume 44.1khz
return (UINT32)(music_bytes/44100.0L*1000.0L/4); //assume 44.1khz
// 4 = byte length for 16-bit samples (AUDIO_S16SYS), stereo (2-channel)
// This is hardcoded in I_StartupSound. Other formats for factor:
// 8M: 1 | 8S: 2 | 16M: 2 | 16S: 4