From 66175d87b89ee2ef919ad1ef66872f3b96683c16 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Mon, 8 Feb 2016 20:10:32 +0000 Subject: [PATCH] removed unused macros from doomdef.h --- src/doomdef.h | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/src/doomdef.h b/src/doomdef.h index 4a6d6e57..e4b426eb 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -206,13 +206,6 @@ extern FILE *logstream; // Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1". #define MODVERSION 19 - - - - -// some tests, enable or disable it if it run or not -#define SPLITSCREEN - // ========================================================================= // The maximum number of players, multiplayer/networking. @@ -348,11 +341,7 @@ void CONS_Debug(INT32 debugflags, const char *fmt, ...) FUNCDEBUG; #include "m_swap.h" // Things that used to be in dstrings.h -#define DEVMAPS "devmaps" -#define DEVDATA "devdata" - #define SAVEGAMENAME "srb2sav" - char savegamename[256]; // m_misc.h