Lightning cooldown change

- Lightning cooldown reduced to 20 seconds
- You can no longer mash to get an item quicker
This commit is contained in:
TehRealSalt 2018-06-05 21:45:54 -04:00
parent 5f610982ea
commit 6301d0ee38

View file

@ -476,7 +476,7 @@ static void K_KartGetItemResult(player_t *player, fixed_t getitem, boolean retro
player->kartstuff[k_blueshell] = 1;
else
player->kartstuff[k_bobomb] |= 2;
lightningcooldown = 30*TICRATE;
lightningcooldown = 20*TICRATE;
break;
case 16: // Fire Flower - or - Deton (Blue Shell)
if (retrokart)
@ -492,7 +492,7 @@ static void K_KartGetItemResult(player_t *player, fixed_t getitem, boolean retro
break;
case 18: // Lightning
player->kartstuff[k_lightning] = 1;
lightningcooldown = 30*TICRATE;
lightningcooldown = 20*TICRATE;
break;
case 19: // Feather
player->kartstuff[k_feather] |= 1;
@ -535,7 +535,7 @@ static void K_KartItemRouletteByDistance(player_t *player, ticcmd_t *cmd)
{
INT32 i;
INT32 pingame = 0, pexiting = 0;
INT32 roulettestop;
//INT32 roulettestop;
INT32 prandom;
INT32 pdis = 0, useodds = 0;
INT32 spawnchance[NUMKARTITEMS * NUMKARTODDS];
@ -554,13 +554,12 @@ static void K_KartItemRouletteByDistance(player_t *player, ticcmd_t *cmd)
if ((player->kartstuff[k_itemroulette] % 3) == 1 && P_IsLocalPlayer(player))
S_StartSound(NULL,sfx_mkitm1 + ((player->kartstuff[k_itemroulette] / 3) % 8));
roulettestop = (TICRATE*1) + (3*(pingame - player->kartstuff[k_position]));
//roulettestop = (TICRATE*1) + (3*(pingame - player->kartstuff[k_position]));
// If the roulette finishes or the player presses BT_ATTACK, stop the roulette and calculate the item.
// I'm returning via the exact opposite, however, to forgo having another bracket embed. Same result either way, I think.
// Finally, if you get past this check, now you can actually start calculating what item you get.
if (!(player->kartstuff[k_itemroulette] >= (TICRATE*3)
|| ((cmd->buttons & BT_ATTACK) && player->kartstuff[k_itemroulette] >= roulettestop)))
if (!(player->kartstuff[k_itemroulette] >= (TICRATE*3))) //|| ((cmd->buttons & BT_ATTACK) && player->kartstuff[k_itemroulette] >= roulettestop)))
return;
if (cmd->buttons & BT_ATTACK)