diff --git a/src/p_mobj.c b/src/p_mobj.c index eaef05aa..6337730f 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -1328,7 +1328,7 @@ fixed_t P_GetMobjGravity(mobj_t *mo) gravityadd = -gravityadd; mo->eflags ^= MFE_VERTICALFLIP; } - if (!!(mo->eflags & MFE_VERTICALFLIP) != wasflip) + if (!(mo->eflags & MFE_VERTICALFLIP) == wasflip) P_PlayerFlip(mo); } else