From 5b324924ff4dcbe98326588536becd2c965577bd Mon Sep 17 00:00:00 2001 From: Sryder13 Date: Thu, 17 Apr 2014 11:57:10 +0100 Subject: [PATCH] Undo MD2 Spin Frame Interpolation Because apparently people don't like them like that. --- src/hardware/hw_md2.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index b968fee0..0af7455e 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -1144,8 +1144,9 @@ void HWR_DrawMD2(gr_vissprite_t *spr) spriteframe_t *sprframe; float finalscale; - if (tics > durs) - durs = tics; + // Apparently people don't like jump frames like that, so back it goes + //if (tics > durs) + //durs = tics; if (spr->mobj->flags2 & MF2_SHADOW) {