diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index b968fee0..0af7455e 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -1144,8 +1144,9 @@ void HWR_DrawMD2(gr_vissprite_t *spr) spriteframe_t *sprframe; float finalscale; - if (tics > durs) - durs = tics; + // Apparently people don't like jump frames like that, so back it goes + //if (tics > durs) + //durs = tics; if (spr->mobj->flags2 & MF2_SHADOW) {