diff --git a/src/k_kart.c b/src/k_kart.c index df88b437..e6b2da17 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -4155,7 +4155,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd) if (player->kartstuff[k_yougotem]) player->kartstuff[k_yougotem]--; - + if (G_BattleGametype() && (player->exiting || player->kartstuff[k_comebacktimer])) { if (player->exiting) @@ -4519,7 +4519,7 @@ static void K_KartDrift(player_t *player, boolean onground) || (player->kartstuff[k_driftcharge] < dstwo && player->kartstuff[k_driftcharge]+driftadditive >= dstwo) || (player->kartstuff[k_driftcharge] < dsthree && player->kartstuff[k_driftcharge]+driftadditive >= dsthree))) { - //S_StartSound(player->mo, sfx_s3ka2); + //S_StartSound(player->mo, sfx_s3ka2); S_StartSoundAtVolume(player->mo, sfx_s3ka2, 192); // Ugh... } @@ -6553,11 +6553,11 @@ static boolean K_drawKartPositionFaces(void) if (numplayersingame <= 1) return true; - + #ifdef HAVE_BLUA if (!LUA_HudEnabled(hud_minirankings)) return false; // Don't proceed but still return true for free play above if HUD is disabled. -#endif +#endif for (j = 0; j < numplayersingame; j++) { @@ -7053,9 +7053,9 @@ static void K_drawKartMinimapHead(mobj_t *mo, INT32 x, INT32 y, INT32 flags, pat { UINT8 *colormap; if (mo->colorized) - colormap = R_GetTranslationColormap(TC_RAINBOW, mo->color, 0); + colormap = R_GetTranslationColormap(TC_RAINBOW, mo->color, GTC_CACHE); else - colormap = R_GetTranslationColormap(skin, mo->color, 0); + colormap = R_GetTranslationColormap(skin, mo->color, GTC_CACHE); V_DrawFixedPatch(amxpos, amypos, FRACUNIT, flags, facemmapprefix[skin], colormap); } }