From 4da56398ca2469a1d1f6612065cb4e1218aabe6a Mon Sep 17 00:00:00 2001 From: wolfy852 Date: Wed, 2 Jan 2019 14:50:36 -0600 Subject: [PATCH] Rebind the talk key by default, but move it to D-Pad Down --- src/g_input.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/g_input.c b/src/g_input.c index 5f4bbc2b..9fc86056 100644 --- a/src/g_input.c +++ b/src/g_input.c @@ -1316,8 +1316,8 @@ void G_Controldefault(UINT8 player) gamecontrol[gc_systemmenu ][0] = KEY_JOY1+7; // Start //gamecontrol[gc_camtoggle ][1] = KEY_HAT1+0; // D-Pad Up //gamecontrol[gc_screenshot ][1] = KEY_HAT1+1; // D-Pad Down // absolutely fucking NOT - //gamecontrol[gc_talkkey ][1] = KEY_HAT1+2; // D-Pad Left // useless for 90% of players - gamecontrol[gc_scores ][1] = KEY_HAT1+0; // D-Pad Up (previously gamecontrol[gc_scores ][1] = KEY_HAT1+3; // D-Pad Right) + gamecontrol[gc_talkkey ][1] = KEY_HAT1+1; // D-Pad Down + gamecontrol[gc_scores ][1] = KEY_HAT1+0; // D-Pad Up } if (player == 0 || player == 2)