diff --git a/src/f_finale.c b/src/f_finale.c index 2245a534..692abb35 100644 --- a/src/f_finale.c +++ b/src/f_finale.c @@ -974,7 +974,7 @@ static const char *credits[] = { "Scott \"Graue\" Feeney", "Nathan \"Jazz\" Giroux", "Thomas \"Shadow Hog\" Igoe", - "\"Monster\" Iestyn Jealous", + "Iestyn \"Monster Iestyn\" Jealous", "Ronald \"Furyhunter\" Kinard", // The SDL2 port "John \"JTE\" Muniz", "Ehab \"Wolfy\" Saeed", @@ -986,6 +986,7 @@ static const char *credits[] = { "\"chi.miru\"", // Red's secret weapon, the REAL reason slopes exist (also helped port drawing code from ZDoom) "Andrew \"orospakr\" Clunis", "Gregor \"Oogaland\" Dick", + "Louis-Antoine \"LJSonic\" de Moulins", // for fixing 2.1's netcode (de Rochefort doesn't quite fit on the screen sorry lol) "Vivian \"toaster\" Grannell", "Julio \"Chaos Zero 64\" Guir", "\"Kalaron\"", // Coded some of Sryder13's collection of OpenGL fixes, especially fog @@ -1020,7 +1021,7 @@ static const char *credits[] = { "Paul \"Boinciel\" Clempson", "Cyan Helkaraxe", "Kepa \"Nev3r\" Iceta", - "\"Monster\" Iestyn Jealous", + "Iestyn \"Monster Iestyn\" Jealous", "Jarel \"Arrow\" Jones", "Stefan \"Stuf\" Rimalia", "Shane Mychal Sexton",