From 6c4decfef312f88710bfeb0451fd10489c3e80b9 Mon Sep 17 00:00:00 2001 From: wolfy852 Date: Thu, 10 Jan 2019 13:52:58 -0600 Subject: [PATCH] Don't check splitscreen in OLDCHAT --- src/hu_stuff.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/hu_stuff.h b/src/hu_stuff.h index 0ca871f0..8173c065 100644 --- a/src/hu_stuff.h +++ b/src/hu_stuff.h @@ -66,7 +66,7 @@ typedef struct #ifdef NETSPLITSCREEN #define OLDCHAT (cv_consolechat.value == 1 || dedicated || vid.width < 640) #else -#define OLDCHAT (cv_consolechat.value == 1 || dedicated || vid.width < 640 || splitscreen) +#define OLDCHAT (cv_consolechat.value == 1 || dedicated || vid.width < 640) #endif #define CHAT_MUTE (cv_mute.value && !(server || IsPlayerAdmin(consoleplayer))) // this still allows to open the chat but not to type. That's used for scrolling and whatnot. #define OLD_MUTE (OLDCHAT && cv_mute.value && !(server || IsPlayerAdmin(consoleplayer))) // this is used to prevent oldchat from opening when muted.