Wrong bracket level for flashing-set.
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@ -3037,9 +3037,9 @@ static void K_DoSPB(player_t *victim)
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{
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{
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K_DropHnextList(victim);
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K_DropHnextList(victim);
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K_StripItems(victim);
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K_StripItems(victim);
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}
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victim->powers[pw_flashing] = 0;
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victim->powers[pw_flashing] = 0;
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}
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spbexplode = P_SpawnMobj(victim->mo->x, victim->mo->y, victim->mo->z, MT_BLUEEXPLOSION);
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spbexplode = P_SpawnMobj(victim->mo->x, victim->mo->y, victim->mo->z, MT_BLUEEXPLOSION);
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