No more cheesing Shrink by dying

(If that was kept, we'd see it exploited all the time on release :V)
This commit is contained in:
TehRealSalt 2018-10-22 16:22:41 -04:00
parent ebb0733a3c
commit 3ec228d34f
1 changed files with 6 additions and 0 deletions

View File

@ -2359,6 +2359,7 @@ void G_PlayerReborn(INT32 player)
INT32 itemamount;
INT32 itemroulette;
INT32 roulettetype;
INT32 growshrinktimer;
INT32 bumper;
INT32 comebackpoints;
INT32 wanted;
@ -2422,6 +2423,7 @@ void G_PlayerReborn(INT32 player)
roulettetype = 0;
itemtype = 0;
itemamount = 0;
growshrinktimer = 0;
bumper = (G_BattleGametype() ? cv_kartbumpers.value : 0);
comebackpoints = 0;
wanted = 0;
@ -2445,6 +2447,9 @@ void G_PlayerReborn(INT32 player)
itemamount = players[player].kartstuff[k_itemamount];
}
// Keep Shrink status, remove Grow status
growshrinktimer = min(players[player].kartstuff[k_growshrinktimer], 0);
bumper = players[player].kartstuff[k_bumper];
comebackpoints = players[player].kartstuff[k_comebackpoints];
wanted = players[player].kartstuff[k_wanted];
@ -2509,6 +2514,7 @@ void G_PlayerReborn(INT32 player)
p->kartstuff[k_roulettetype] = roulettetype;
p->kartstuff[k_itemtype] = itemtype;
p->kartstuff[k_itemamount] = itemamount;
p->kartstuff[k_growshrinktimer] = growshrinktimer;
p->kartstuff[k_bumper] = bumper;
p->kartstuff[k_comebackpoints] = comebackpoints;
p->kartstuff[k_comebacktimer] = comebacktime;